Beefy Bees
#14,260 in the world · #5,242 in United States · in the top 31% nationally. 23 official events, 28 matches won and 33 lost.
- 1572±43Rating · margin ±43
- 1528Average field · 219 entr.
- 0%vs top 5% (0–4)
What they have done so far
- Has won 1 tournament. The biggest one had 12 players entered.
- Made top 8 6 times in 23 tournaments: 26% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,636 points, across 15 entrants.
- They are 5 points away from the top 5,000: United States.
How the rating moved
Between 1,394 and 1,572, across 23 events with history.
Last 23 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/08/26 | Nexus Night @ Gilded Raven Games - 1v1 Constructed Somerset | 16 | 1544 | 2° | 3–0 | +37 |
| 24/08/26 | Retro Lotus Nexus Night Template Somerville | 16 | 1507 | 2° | 3–0 | +41 |
| 18/08/26 | Nexus Night @ Gilded Raven Games - 1v1 Constructed Somerset | 23 | 1546 | 12° | 2–1 | +13 |
| 12/08/26 | Wednesday Evening Riftbound Nexus Nights - 1v1 Matawan | 29 | 1538 | 12° | 2–1 | +22 |
| 10/08/26 | Retro Lotus Nexus Night Template Somerville | 12 | 1513 | 9° | 1–2 | -8 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 1034° | 2–3 | +7 |
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 527° | 2–2 | +11 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 1395° | 0–3 | -39 |
| 18/03/26 | Nexus Night - Constructed Flemington | 12 | 1507 | 1° | 3–0 | +46 |
| 14/03/26 | Summoner Skirmish - March Flemington | 12 | 1519 | 9° | 1–2–1 | -1 |
| 01/03/26 | Sunday Night Nexus Nights - 1v1 Somerville | 17 | 1496 | 11° | 1–2 | -1 |
| 25/02/26 | Nexus Night - Origins/Spiritforged Chaos Sealed Event Flemington | 20 | 1547 | 5° | 2–1 | +26 |
| 18/02/26 | Nexus Night - Spiritforged Sealed Event Flemington | 13 | 1502 | 11° | 0–2 | -18 |
| 18/02/26 | Tuesday Night Nexus Nights - 1v1 Somerset | 21 | 1510 | 13° | 1–2 | -7 |
| 15/02/26 | Sunday Night Nexus Nights - 1v1 Somerville | 26 | 1517 | 13° | 1–1–1 | +3 |
| 11/02/26 | Tuesday Afternoon Nexus Nights - 1v1 Somerset | 37 | 1494 | 19° | 1–2 | -10 |
| 06/02/26 | Spiritforged Pre-Rift Event #1 Flemington | 16 | 1501 | 8° | 2–1–1 | +41 |
| 28/01/26 | Nexus Night - Origins Sealed Flemington | 13 | 1509 | 13° | 0–0–1 | +4 |
| 21/01/26 | Nexus Night - Origins Sealed Flemington | 14 | 1482 | 6° | 0–0–1 | +5 |
| 03/01/26 | Saturday Afternoon Summoner Skirmish - January Somerset | 15 | 1636 | 11° | 1–2 | +6 |
| 17/12/25 | Wednesday Evening Summoner Skirmish - December Somerville | 17 | 1524 | 12° | 0–4 | -70 |
| 17/12/25 | Tuesday Evening Nexus Nights - 1v1 Somerset | 18 | 1488 | 10° | 0–2 | -36 |
| 10/12/25 | Nexus Night Casual / Multiplayer Flemington | 13 | — | 10° | 0–0–1 | 0 |
Form and consistency
On a 8-win streak.
- Events with 100+ entrants 3 events 33%
- 16 to 99 12 events 49%
- Under 16 8 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →