BingCoolCool
#29,570 in the world · #2,175 in Canada · in the top 63% nationally. 6 official events, 9 matches won and 11 lost.
- 1485±81Rating · margin ±81
- 1537Average field · 18 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 2 times in 6 tournaments: 33% of the time.
- Their all-time peak is 1,528 points.
- The toughest field they have faced averaged 1,595 points, across 12 entrants.
- They are 92 points away from the top 1,000: Canada.
How the rating moved
Between 1,465 and 1,509, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/03/26 | Saturday Evening Summoner Skirmish - March V3B 5Y9 | 12 | 1595 | 7° | 2–2 | +8 |
| 07/03/26 | Saturday Afternoon Summoner Skirmish - March V5M 3K5 | 28 | 1571 | 21° | 1–2–2 | -7 |
| 13/02/26 | Arcardia Riftbound Spiritforged Pre-release Event Richmond | 16 | 1517 | 13° | 1–2 | -25 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event V6S 2G3 | 14 | 1455 | 5° | 2–1–1 | +14 |
| 06/01/26 | Monday Evening Nexus Nights - 1v1 Vancouver | 24 | 1534 | 9° | 2–1 | +30 |
| 17/12/25 | TTG Nexus Night Locals Dec 16, 2025 Richmond | 16 | 1552 | 13° | 1–3 | -35 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 33%
- Under 16 2 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Cascade CA 1779 0–1
- BWPsFury CA 1708 0–1
- JBJ CA 1664 0–1
- RaidBowser CA 1661 0–1
- duckerus CA 1646 0–1
- demigod CA 1628 0–1
- Concrete Cowboy CA 1628 1–0
- SuperDuperRonz CA 1585 0–1
- Larmos CA 1585 0–1
- Sa1ty CA 1535 1–0
- Nox CA 1532 0–1
- BlazeDragon1 CA 1501 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →