BirrettaUwUFresh
#46,431 in the world · #3,976 in Italy · in the top 96% nationally. 15 official events, 9 matches won and 29 lost.
- 1334±52Rating · margin ±52
- 1519Average field · 13 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Made top 8 3 times in 15 tournaments: 20% of the time.
- Their all-time peak is 1,525 points.
- The toughest field they have faced averaged 1,579 points, across 13 entrants.
- They are 143 points away from the top 2,500: Italy.
How the rating moved
Between 1,334 and 1,463, across 15 events with history.
Last 15 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 11/08/26 | Tuesday Evening Nexus Nights - 1v1 Vicenza | 13 | 1579 | 13° | 0–3 | -30 |
| 07/07/26 | Tuesday Evening Nexus Nights - 1v1 Vicenza | 14 | 1482 | 14° | 0–3–1 | -31 |
| 30/06/26 | Tuesday Evening Nexus Nights - 1v1 Vicenza | 11 | 1500 | 8° | 0–2 | -15 |
| 23/06/26 | Tuesday Evening Nexus Nights - 1v1 Vicenza | 10 | 1479 | 6° | 1–1–2 | +9 |
| 16/06/26 | Tuesday Evening Nexus Nights - 1v1 Sidequest Vicenza | 13 | 1501 | 9° | 1–2 | -6 |
| 09/06/26 | Tuesday Evening Nexus Nights - 1v1 Vicenza | 14 | 1512 | 9° | 1–2–1 | -4 |
| 02/06/26 | Nexus Night 02/06/26 Vicenza | 12 | 1500 | 11° | 0–2–2 | -21 |
| 26/05/26 | Nexus Night @SideQuest Vicenza | 13 | 1469 | 9° | 0–0–1 | +2 |
| 12/05/26 | Draft Unleashed @SideQuest Vicenza | 13 | 1574 | 10° | 1–2–1 | -2 |
| 05/05/26 | Unleashed Pre-Rift - Martedì 5 Maggio Vicenza | 21 | 1520 | 9° | 2–1–1 | +46 |
| 14/04/26 | Nexus Night - Tuesday @SideQuest Vicenza | 11 | 1531 | 10° | 0–2–1 | -33 |
| 31/03/26 | Nexus Night - Tuesday @SideQuest Vicenza | 9 | 1548 | 7° | 1–2 | +2 |
| 24/03/26 | Nexus Night - Tuesday @SideQuest Vicenza | 12 | 1558 | 9° | 0–2–1 | -37 |
| 28/11/25 | Evento Settimanale VICENZA | 11 | — | 11° | 1–2 | -9 |
| 07/11/25 | Release Modified Champion Deck VICENZA | 16 | — | 10° | 1–3 | -37 |
Form and consistency
On a 11-loss streak.
- 16 to 99 2 events 38%
- Under 16 13 events 15%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- C4lcioSF IT 1804 0–1
- HowlMetUrNexus IT 1761 1–0
- superedolao99 IT 1633 0–2
- GoDo F PajassiXD IT 1627 0–1
- Tony89 IT 1618 0–3
- Snoopy IT 1598 0–5
- AmaroLuciano IT 1597 0–1
- SASSOFONO IT 1542 0–1
- WingedKuriBHO IT 1525 0–1
- Void UwU Raven IT 1521 1–1
- Yosuke96 IT 1521 0–1
- Antur IT 1490 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →