← Netherlands

Bl4ckL0tus

#21,161 in the world · #197 in Netherlands · in the top 44% nationally. 7 official events, 15 matches won and 13 lost.

  • 1530±64Rating · margin ±64
  • 1528Average field · 22 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 4 times in 7 tournaments: 57% of the time.
  • Their all-time peak is 1,537 points.
  • The toughest field they have faced averaged 1,570 points, across 24 entrants.
  • They are 66 points away from the top 100: Netherlands.

How the rating moved

Between 1,459 and 1,530, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
01/09/26 2v2 NN 7511 JB 17 1528 2–1 +10
25/08/26 Tuesday Evening Nexus Nights - 1v1 7511 JB 20 1514 4–1 +38
22/08/26 Saturday Afternoon Vendetta Summoner Skirmish I 7511 JB 22 1527 16° 1–2–2 -9
18/08/26 Tuesday Evening Nexus Nights - 1v1 7511 JB 29 1504 24° 1–2 -29
11/08/26 NN 11-8 7511 JB 22 1525 3–2 +24
04/08/26 Tuesday Evening Nexus Nights - 1v1 7511 JB 24 1570 3–2 +37
01/08/26 Special tournament 7511 JB 14 13° 1–3 -41

Form and consistency

On a 2-win streak.

  • 16 to 99 6 events 54%
  • Under 16 1 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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