BloodMoon
#19,540 in the world · #7,147 in United States · in the top 41% nationally. 6 official events, 11 matches won and 8 lost.
- 1539±68Rating · margin ±68
- 1530Average field · 255 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Has won 1 tournament. The biggest one had 25 players entered.
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their all-time peak is 1,583 points.
- The toughest field they have faced averaged 1,573 points, across 710 entrants.
- They are 38 points away from the top 5,000: United States.
How the rating moved
Between 1,500 and 1,571, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Riftbound Showdown Series Milwaukee | 710 | 1573 | 617° | 1–4–1 | -32 |
| 21/08/26 | Friday Evening Nexus Nights - 1v1 Milwaukee | 30 | 1515 | 14° | 2–1 | +2 |
| 08/02/26 | Spiritforged Prerelease - Sealed Eau Claire | 25 | 1503 | 1° | 4–1 | +43 |
| 07/12/25 | Summoner Skirmish - December Eau Claire | 16 | — | 8° | 2–2 | -10 |
| 23/11/25 | Nexus Night - 1v1 Eau Claire | 15 | — | 3° | 2–0–2 | +36 |
| 09/11/25 | Sunday Nexus Night Eau Claire | 19 | — | 18° | 0–0–5 | 0 |
Form and consistency
On a 4-loss streak.
- Events with 100+ entrants 1 events 17%
- 16 to 99 4 events 47%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- FLEX ACEATTORNEY US 1711 0–1
- KibaGT US 1680 0–1
- Zayll US 1650 0–1
- ThatOneBearBarry US 1543 0–2
- x Knightmare x US 1539 0–1
- Parakeet US 1528 1–0
- Belial US 1524 0–1
- Exaltus US 1521 0–1
- falkor US 1520 0–1
- Faus0lar US 1507 0–1
- terrtle US 1501 1–1
- BloodMoon US 1501 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →