NeoYe Junior
#42,264 in the world · #2,416 in Australia · in the top 89% nationally. 4 official events, 1 matches won and 7 lost.
- 1400±116Rating · margin ±116
- 1500Average field · 28 entr.
- 100%vs top 5% (1–0)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,525 points, across 28 entrants.
How the rating moved
Between 1,400 and 1,465, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 17/03/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 32 | 1511 | 31° | 0–3 | -42 |
| 03/03/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 28 | 1525 | 26° | 0–1–1 | -23 |
| 12/02/26 | Good Games Top Ryde - Riftbound: Spiritforged Pre-Rift Event (Thursday Night) Top Ryde City | 38 | 1480 | 22° | 1–1 | +11 |
| 13/01/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 14 | 1485 | 14° | 0–2–1 | -46 |
Form and consistency
On a 6-loss streak.
- 16 to 99 3 events 14%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Morpice121 AU 1963 1–0
- Nøbødy AU 1648 0–1
- Ryuuchu AU 1642 0–1
- Quexcotl AU 1508 0–1
- Lazolo AU 1477 0–1
- NearAutomata AU 1466 0–1
- SpicyMcChicken AU 1466 0–1
- Winter AU 1451 0–1
- Syruise AU 1408 0–1
- Penny AU 1372 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →