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Takamachi Nanoha

#1,022 in the world · #59 in Australia · in the top 3% nationally. 43 official events, 151 matches won and 49 lost.

  • 1747±26Rating · margin ±26
  • 1555Average field · 61 entr.
  • 55%vs top 5% (24–20)

What they have done so far

  • Has won 9 tournaments. The biggest one had 36 players entered.
  • Made top 8 34 times in 43 tournaments: 79% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,855 points.
  • The toughest field they have faced averaged 1,638 points, across 14 entrants.
  • They are 10 points away from the top 50: Australia.

How the rating moved

Between 1,676 and 1,840, across 40 events with history.

Last 40 events

Date Event Entrants Field Pos. Record Rating
23/08/26 Riftbound: Vendetta Summoner Skirmish I Campbelltown 26 1525 3–2–1 -29
20/08/26 Vendetta Summoner Skirmish I Kogarah 14 1638 4–0–1 +29
15/08/26 Vendetta Win-a-Case Ashfield 34 1631 14° 3–3 -38
13/08/26 Thursday Afternoon Nexus Nights - 1v1 Condell Park 18 1525 3–0 +14
06/08/26 Thursday Evening Nexus Nights - 1v1 Condell Park 13 1563 2–1 -5
01/08/26 Good Games Championships - Riftbound Canberra 42 1571 6–2 +17
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 94° 8–4 +3
05/04/26 星期日 Afternoon Summoner Skirmish - April sydney 13 1546 2–2 -25
04/04/26 Riftbound TCG - Summoner Skirmish [Constructed] Sydney 15 1586 2–2 -29
03/04/26 Friday Evening Nexus Nights - 1v1 30/128 Station Rd 18 1542 3–1 +9
02/04/26 Thursday Evening Nexus Nights - 1v1 Condell Park 36 1521 3–1 -12
27/03/26 Friday Evening Summoner Skirmish - March 30/128 Station Rd 40 1530 7–1–1 +34
22/03/26 Sunday Morning Summoner Skirmish - March Greenacre 12 1614 4–3 -8
20/03/26 Friday Evening Nexus Nights - 1v1 30/128 Station Rd 20 1517 4–0–1 +24
19/03/26 Thursday Evening Nexus Nights - 1v1 Condell Park 21 1535 2–0 +7
12/03/26 Thursday Afternoon Nexus Nights - 1v1 Condell Park 30 1526 3–1 -5
08/03/26 Sunday Summoner Skirmish 5/459 Church St 31 1586 22° 0–1 -19
07/03/26 Sunday Morning Summoner Skirmish - March Ashfield 34 1568 7–2 +22
05/03/26 Thursday Afternoon Nexus Nights - 1v1 Condell Park 37 1544 4–0–1 +16
26/02/26 Thursday Evening Nexus Nights - 1v1 Condell Park 34 1528 21° 1–2–1 -41
20/02/26 Kid N Play Pop Culture Friday Nexus Nights - 1v1 30/128 Station Rd 18 1580 2–1–1 -18
19/02/26 Thursday Evening Nexus Nights - 1v1 Condell Park 43 1539 3–0–1 +7
16/02/26 Monday Nexus Nights - 1v1 Greenacre 30 1548 15° 2–2 -30
15/02/26 Sunday Afternoon Nexus Nights - 1v1 Greenacre 35 1557 4–0 +31
12/02/26 Thursday Afternoon Spiritforged Pre-Rift Event Condell Park 20 1550 4–0–1 +15
09/02/26 Monday Spiritforged Pre-Rift Event Greenacre 32 1530 3–0 +16
06/02/26 Friday Evening Spiritforged Pre-Rift Event Kid N Play Pop Culture 7pm 30/128 Station Rd 36 1502 24° 0–2 -40
16/01/26 Friday Evening Summoner Skirmish - January Australia 22 1563 3–3 -29
10/01/26 Saturday Afternoon Summoner Skirmish - January 30 Ware St 28 1587 3–1–2 -9
08/01/26 Thursday Evening Nexus Night Condell Park 14 1594 4–0 +24
21/12/25 Sunday Morning Summoner Skirmish - December 1/16 Anderson St 36 1567 5–1 +10
18/12/25 Thursday Evening Nexus Night Condell Park 34 1526 4–0 +17
14/12/25 Sunday Afternoon Summoner Skirmish - December Greenacre 33 1563 8–0 +65
11/12/25 Thursday Evening Summoner Skirmish - December Condell Park 26 1544 3–2 -13
08/12/25 Monday Evening Summoner Skirmish - December Miranda 27 1567 2–1 -4
04/12/25 Thursday Evening Nexus Night Condell Park 26 1532 4–0–1 +24
30/11/25 Sunday Evening Summoner Skirmish - November Australia 33 1544 8–2 +40
28/11/25 Riftbound Friday Night Kid N Play Pop Culture 7pm 28/11/25 30/128 Station Rd 21 1559 3–2 -3
27/11/25 Thursday Evening Nexus Night Condell Park 34 1528 3–1 +4
20/11/25 Thursday Evening Nexus Night Condell Park 33 1553 4–0 +63

Form and consistency

On a 3-loss streak.

  • Events with 100+ entrants 1 events 67%
  • 16 to 99 35 events 71%
  • Under 16 7 events 71%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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