Takamachi Nanoha
#1,022 in the world · #59 in Australia · in the top 3% nationally. 43 official events, 151 matches won and 49 lost.
- 1747±26Rating · margin ±26
- 1555Average field · 61 entr.
- 55%vs top 5% (24–20)
What they have done so far
- Has won 9 tournaments. The biggest one had 36 players entered.
- Made top 8 34 times in 43 tournaments: 79% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,855 points.
- The toughest field they have faced averaged 1,638 points, across 14 entrants.
- They are 10 points away from the top 50: Australia.
How the rating moved
Between 1,676 and 1,840, across 40 events with history.
Last 40 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 23/08/26 | Riftbound: Vendetta Summoner Skirmish I Campbelltown | 26 | 1525 | 7° | 3–2–1 | -29 |
| 20/08/26 | Vendetta Summoner Skirmish I Kogarah | 14 | 1638 | 1° | 4–0–1 | +29 |
| 15/08/26 | Vendetta Win-a-Case Ashfield | 34 | 1631 | 14° | 3–3 | -38 |
| 13/08/26 | Thursday Afternoon Nexus Nights - 1v1 Condell Park | 18 | 1525 | 2° | 3–0 | +14 |
| 06/08/26 | Thursday Evening Nexus Nights - 1v1 Condell Park | 13 | 1563 | 5° | 2–1 | -5 |
| 01/08/26 | Good Games Championships - Riftbound Canberra | 42 | 1571 | 2° | 6–2 | +17 |
| 16/05/26 | Riftbound Regional Qualifier - Sydney Grand Parade | 1,405 | 1565 | 94° | 8–4 | +3 |
| 05/04/26 | 星期日 Afternoon Summoner Skirmish - April sydney | 13 | 1546 | 6° | 2–2 | -25 |
| 04/04/26 | Riftbound TCG - Summoner Skirmish [Constructed] Sydney | 15 | 1586 | 7° | 2–2 | -29 |
| 03/04/26 | Friday Evening Nexus Nights - 1v1 30/128 Station Rd | 18 | 1542 | 2° | 3–1 | +9 |
| 02/04/26 | Thursday Evening Nexus Nights - 1v1 Condell Park | 36 | 1521 | 9° | 3–1 | -12 |
| 27/03/26 | Friday Evening Summoner Skirmish - March 30/128 Station Rd | 40 | 1530 | 2° | 7–1–1 | +34 |
| 22/03/26 | Sunday Morning Summoner Skirmish - March Greenacre | 12 | 1614 | 2° | 4–3 | -8 |
| 20/03/26 | Friday Evening Nexus Nights - 1v1 30/128 Station Rd | 20 | 1517 | 1° | 4–0–1 | +24 |
| 19/03/26 | Thursday Evening Nexus Nights - 1v1 Condell Park | 21 | 1535 | 3° | 2–0 | +7 |
| 12/03/26 | Thursday Afternoon Nexus Nights - 1v1 Condell Park | 30 | 1526 | 8° | 3–1 | -5 |
| 08/03/26 | Sunday Summoner Skirmish 5/459 Church St | 31 | 1586 | 22° | 0–1 | -19 |
| 07/03/26 | Sunday Morning Summoner Skirmish - March Ashfield | 34 | 1568 | 2° | 7–2 | +22 |
| 05/03/26 | Thursday Afternoon Nexus Nights - 1v1 Condell Park | 37 | 1544 | 2° | 4–0–1 | +16 |
| 26/02/26 | Thursday Evening Nexus Nights - 1v1 Condell Park | 34 | 1528 | 21° | 1–2–1 | -41 |
| 20/02/26 | Kid N Play Pop Culture Friday Nexus Nights - 1v1 30/128 Station Rd | 18 | 1580 | 4° | 2–1–1 | -18 |
| 19/02/26 | Thursday Evening Nexus Nights - 1v1 Condell Park | 43 | 1539 | 3° | 3–0–1 | +7 |
| 16/02/26 | Monday Nexus Nights - 1v1 Greenacre | 30 | 1548 | 15° | 2–2 | -30 |
| 15/02/26 | Sunday Afternoon Nexus Nights - 1v1 Greenacre | 35 | 1557 | 1° | 4–0 | +31 |
| 12/02/26 | Thursday Afternoon Spiritforged Pre-Rift Event Condell Park | 20 | 1550 | 1° | 4–0–1 | +15 |
| 09/02/26 | Monday Spiritforged Pre-Rift Event Greenacre | 32 | 1530 | 3° | 3–0 | +16 |
| 06/02/26 | Friday Evening Spiritforged Pre-Rift Event Kid N Play Pop Culture 7pm 30/128 Station Rd | 36 | 1502 | 24° | 0–2 | -40 |
| 16/01/26 | Friday Evening Summoner Skirmish - January Australia | 22 | 1563 | 6° | 3–3 | -29 |
| 10/01/26 | Saturday Afternoon Summoner Skirmish - January 30 Ware St | 28 | 1587 | 5° | 3–1–2 | -9 |
| 08/01/26 | Thursday Evening Nexus Night Condell Park | 14 | 1594 | 1° | 4–0 | +24 |
| 21/12/25 | Sunday Morning Summoner Skirmish - December 1/16 Anderson St | 36 | 1567 | 1° | 5–1 | +10 |
| 18/12/25 | Thursday Evening Nexus Night Condell Park | 34 | 1526 | 1° | 4–0 | +17 |
| 14/12/25 | Sunday Afternoon Summoner Skirmish - December Greenacre | 33 | 1563 | 1° | 8–0 | +65 |
| 11/12/25 | Thursday Evening Summoner Skirmish - December Condell Park | 26 | 1544 | 9° | 3–2 | -13 |
| 08/12/25 | Monday Evening Summoner Skirmish - December Miranda | 27 | 1567 | 9° | 2–1 | -4 |
| 04/12/25 | Thursday Evening Nexus Night Condell Park | 26 | 1532 | 2° | 4–0–1 | +24 |
| 30/11/25 | Sunday Evening Summoner Skirmish - November Australia | 33 | 1544 | 2° | 8–2 | +40 |
| 28/11/25 | Riftbound Friday Night Kid N Play Pop Culture 7pm 28/11/25 30/128 Station Rd | 21 | 1559 | 5° | 3–2 | -3 |
| 27/11/25 | Thursday Evening Nexus Night Condell Park | 34 | 1528 | 7° | 3–1 | +4 |
| 20/11/25 | Thursday Evening Nexus Night Condell Park | 33 | 1553 | 1° | 4–0 | +63 |
Form and consistency
On a 3-loss streak.
- Events with 100+ entrants 1 events 67%
- 16 to 99 35 events 71%
- Under 16 7 events 71%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Morpice121 AU 1963 1–0
- IBL Yoyoyagi AU 1823 1–0
- redsoilderman123 AU 1805 0–1
- calze6 AU 1792 1–1
- Dezolation AU 1790 8–6
- FujitoraHS AU 1775 0–1
- Htpiper151 AU 1753 1–0
- 9vven AU 1738 0–2
- flashed AU 1734 3–3
- DGZBODZ5 AU 1732 1–2
- RunningPineapple AU 1720 0–1
- sirieous AU 1720 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →