← Canada

Bogles

#215 in the world · #26 in Canada · in the top 1% nationally. 33 official events, 115 matches won and 21 lost.

  • 1820±29Rating · margin ±29
  • 1528Average field · 116 entr.
  • 25%vs top 5% (1–3)

What they have done so far

  • Has won 15 tournaments. The biggest one had 39 players entered.
  • Made top 8 27 times in 33 tournaments: 82% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
  • They are 2 points away from the top 25: Canada.

How the rating moved

Between 1,512 and 1,820, across 33 events with history.

Last 33 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Saturday Afternoon Vendetta Summoner Skirmish I R3L 2A9 19 1548 7–0–1 +32
23/08/26 Vendetta Summoner Skirmish I Aug 23 R3G 2T3 17 1520 7–1 +27
10/08/26 Nexus Nights Mondays R3L 2A9 15 1512 3–0 +13
03/08/26 Nexus Nights Mondays R3L 2A9 17 1537 3–0 +26
30/05/26 Riftbound Regional Qualifier - Vancouver Vancouver 1,833 1590 565° 3–3 -36
29/05/26 Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver 1,241 1603 521° 3–2 -17
05/04/26 Riftbound Tournament Sun April 5 - 1v1 R3G 2T3 12 1504 3–1 -7
29/03/26 Riftbound Tournament Sun March 29 -1v1 R3G 2T3 18 1552 3–1 0
15/03/26 Riftbound Summoner Skirmish - March 15 R3G 2T3 19 1537 5–1–1 +7
14/03/26 Gameknight's Saturday Summoner Skirmish - March 14th Winnipeg 20 1546 5–2–1 -12
13/03/26 Riftbound Thurs Nexus Night March 12 R3G 2T3 12 1510 0–0–1 -9
08/03/26 Riftbound Tournament Sun March 8 - 1v1 R3G 2T3 15 1522 4–0 +18
07/03/26 Fusion Gaming Nexus Nights - 1v1 R3T 2C5 13 1545 2–0–1 +5
01/03/26 Riftbound Tournament Sun March 1 - 1v1 R3G 2T3 17 1530 2–2–1 -42
24/02/26 Nexus Nights Mondays R3L 2A9 13 1544 3–0 +12
22/02/26 Riftbound Tournament Sun Feb 22 - 1v1 R3G 2T3 18 1520 5–0 +22
21/02/26 Friday Afternoon Nexus Nights - 1v1 R3T 2C5 15 1546 2–1 -10
15/02/26 Riftbound Tournament Sun Feb 15 - 1v1 R3G 2T3 15 1532 3–0 +16
13/02/26 Spiritforged Pre-Rift Thursday Feb 12 R3G 2T3 28 1504 3–0 +12
08/02/26 Spiritforged Pre-Rift Sunday Feb 8 R3G 2T3 39 1501 8–1 +23
07/02/26 Galaxy Comics Spiritforged Pre-Rift Event R2G 1L5 38 1517 10° 3–1–1 -12
04/01/26 January Summoner Skirmish Winnipeg 18 1511 6–0–2 +23
03/01/26 Galaxy Comics Summoner Skirmish - January R2G 1L5 30 1523 6–1–1 +21
30/12/25 Dec 29th - Nexus Nights (Origins) R3L 2A9 16 1538 3–0 +20
23/12/25 Dec 22nd - Nexus Nights (Origins) R3L 2A9 13 1564 2–0 +12
20/12/25 Fusion Gaming Nexus Nights - 1v1 R3T 2C5 16 1496 2–1 -5
14/12/25 Riftbound Sunday Dec 14 Weekly - 1v1 R3G 2T3 13 1513 2–1–1 -12
13/12/25 Fusion Gaming Nexus Nights - 1v1 R3T 2C5 15 1503 2–0–1 +7
07/12/25 Riftbound Sunday 1v1 competitive Dec 7 @11:30am R3G 2T3 14 1501 3–0–1 +20
06/12/25 Fusion Gaming Nexus Nights - 1v1 R3T 2C5 15 1526 3–0 +41
30/11/25 November Summoner Skirmish Winnipeg 23 1483 6–0 +113
04/11/25 Hoovers' Cards Riftbound - League of Legends Release Event R2W3R2 28 16° 0–0–5 -5
01/11/25 Galaxy Comics Riftbound Release Event Winnipeg 30 15° 3–2 +17

Form and consistency

On a 3-win streak.

  • Events with 100+ entrants 2 events 55%
  • 16 to 99 18 events 75%
  • Under 16 13 events 80%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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