AlexZ
#1,959 in the world · #18 in Mexico · in the top 4% nationally. 47 official events, 160 matches won and 63 lost.
- 1713±23Rating · margin ±23
- 1582Average field · 288 entr.
- 53%vs top 5% (41–37)
What they have done so far
- Has won 8 tournaments. The biggest one had 24 players entered.
- Made top 8 32 times in 47 tournaments: 68% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,827 points.
- The toughest field they have faced averaged 1,671 points, across 13 entrants.
- They are 35 points away from the top 10: Mexico.
How the rating moved
Between 1,683 and 1,820, across 40 events with history.
Last 40 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | Nexus Nights by Yuste Bo3 - J4 Madrid | 39 | 1512 | 15° | 2–1 | -14 |
| 23/08/26 | 2v2 Champions of the Rift - RQ Barcelona Sunday 10am Sants-Montjuïc | 489 | 1581 | 124° | 2–3–1 | -45 |
| 22/08/26 | Riftbound Regional Qualifier - Barcelona Sants-Montjuïc | 2,387 | 1625 | 1165° | 2–3 | -27 |
| 21/08/26 | 2v2 Team Challenge - RQ Barcelona Friday 2pm Sants-Montjuïc | 480 | 1579 | 49° | 3–1 | -6 |
| 19/08/26 | Sunday Evening Vendetta Summoner Skirmish I Madrid | 54 | 1604 | 13° | 4–2 | -15 |
| 15/08/26 | Saturday Afternoon - 1v1 Barranca Benito Juarez | 17 | 1602 | 1° | 5–1–1 | +31 |
| 13/08/26 | Kodama Nexus Nights - 1v1 CDMX | 13 | 1671 | 4° | 1–1 | -9 |
| 12/08/26 | Tuesday Evening Nexus Nights - 1v1 Benito Juarez | 17 | 1574 | 1° | 3–0 | +12 |
| 05/08/26 | Nexus Martes CardMart Ciudad de México | 14 | 1621 | 4° | 3–1 | -1 |
| 04/08/26 | Monday Evening Nexus Nights - 1v1 Ciudad de México | 17 | 1649 | 1° | 4–0 | +28 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 97° | 9–4 | +31 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 222° | 4–1 | +23 |
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 1539° | 0–1 | -17 |
| 25/03/26 | Tuesday Evening Nexus Nights - 1v1 Benito Juarez | 18 | 1647 | 17° | 1–4 | -60 |
| 21/03/26 | Friday Evening Nexus Nights - 1v1 Naucalpan de Juárez | 14 | 1562 | 6° | 2–2 | -28 |
| 19/03/26 | Miércoles Summoner Skirmish - March Miguel Hidalgo | 13 | 1614 | 1° | 5–0–1 | +49 |
| 18/03/26 | Tuesday Evening Nexus Nights - 1v1 Benito Juarez | 15 | 1635 | 2° | 3–0–1 | +22 |
| 11/03/26 | Tuesday Evening Nexus Nights - 1v1 Benito Juarez | 23 | 1613 | 1° | 5–0 | +47 |
| 04/03/26 | Tuesday Evening Nexus Nights - 1v1 Benito Juarez | 20 | 1602 | 7° | 3–2 | +9 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 419° | 4–3 | -20 |
| 27/02/26 | Pre-Regional Challenge - RQ Las Vegas Las Vegas | 797 | 1604 | 259° | 3–2–1 | -11 |
| 21/02/26 | Riftbound Regional Qualifier - Bologna Bologna | 1,719 | 1590 | 659° | 4–4 | -26 |
| 15/02/26 | Spiritforged Pre-Rift Event Naucalpan de Juárez | 16 | 1566 | 2° | 3–1–1 | +8 |
| 12/02/26 | Spiritforged Pre-Rift Event Benito Juarez | 32 | 1538 | 8° | 3–2–1 | -20 |
| 11/02/26 | Tuesday Evening Nexus Nights - 1v1 Benito Juarez | 13 | 1585 | 7° | 2–2 | -21 |
| 10/02/26 | Monday Spiritforged Pre-Rift Event Benito Juarez | 30 | 1548 | 3° | 3–0–2 | +13 |
| 24/01/26 | Gran Slam Riftbound Naucalpan de Juárez | 15 | 1589 | 5° | 2–1–1 | -9 |
| 21/01/26 | Gran Slam Riftbound Benito Juarez | 24 | 1610 | 1° | 7–1 | +47 |
| 20/01/26 | RIFTBOUND 19-01-26 Ciudad de México | 16 | 1600 | 2° | 3–1 | +10 |
| 11/01/26 | Level Up Game Hub Summoner Skirmish - Enero 06720 Ciudad de México | 13 | 1592 | 12° | 0–3 | -60 |
| 07/01/26 | martes Evening Nexus Nights - 1v1 Benito Juarez | 20 | 1578 | 2° | 4–1 | +7 |
| 02/01/26 | Viernes Evening Nexus Nights - 1v1 Cuauhtemoc | 20 | 1590 | 7° | 3–2 | -16 |
| 31/12/25 | martes Night Nexus Nights - 1v1 Benito Juarez | 19 | 1572 | 2° | 4–1 | +1 |
| 28/12/25 | domingo Afternoon Summoner Skirmish - December Benito Juarez | 29 | 1548 | 10° | 3–2 | -18 |
| 24/12/25 | martes Evening Nexus Nights - 1v1 Benito Juarez | 21 | 1578 | 2° | 4–1 | +8 |
| 23/12/25 | lunes Evening Nexus Nights - 1v1 Benito Juarez | 13 | 1572 | 2° | 3–0–1 | +13 |
| 20/12/25 | sábado Afternoon Summoner Skirmish - December Ciudad de México | 19 | 1569 | 1° | 7–0 | +50 |
| 18/12/25 | miércoles Evening Nexus Nights - 1v1 Miguel Hidalgo | 16 | 1523 | 1° | 3–0–1 | +14 |
| 17/12/25 | martes Evening Nexus Nights - 1v1 Benito Juarez | 25 | 1575 | 10° | 3–2 | -9 |
| 10/12/25 | martes Evening Nexus Nights - 1v1 Benito Juarez | 29 | 1543 | 2° | 4–1 | +8 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 9 events 56%
- 16 to 99 29 events 72%
- Under 16 9 events 60%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MERC gyatarina US 1893 0–1
- Amoonguss MX 1886 6–8
- ASC Evansrhim US 1877 0–1
- ThunderTrees CA 1850 0–1
- your yeoja US 1842 0–1
- TSS mastershien IT 1827 0–1
- zkoccod MX 1822 2–3
- Bogles CA 1820 1–0
- Javier D ES 1779 1–0
- LiquidDiegod MX 1779 3–3
- nrw sorry DE 1774 1–0
- Azirim HU 1773 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →