zkoccod
#206 in the world · #3 in Mexico · in the top 1% nationally. 56 official events, 151 matches won and 83 lost.
- 1822±23Rating · margin ±23
- 1573Average field · 20 entr.
- 31%vs top 5% (22–48)
What they have done so far
- Has won 7 tournaments. The biggest one had 18 players entered.
- Made top 8 37 times in 56 tournaments: 66% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- Their all-time peak is 1,844 points.
- The toughest field they have faced averaged 1,649 points, across 17 entrants.
- They are 32 points away from the world top 100.
How the rating moved
Between 1,551 and 1,832, across 40 events with history.
Last 40 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/08/26 | Monday Evening Nexus Nights - 1v1 Ciudad de México | 16 | 1572 | 5° | 3–1 | -10 |
| 21/08/26 | Sunday Morning Vendetta Summoner Skirmish I Ciudad de México | 14 | 1609 | 2° | 3–0–2 | +3 |
| 19/08/26 | Liga Riftbound Martes Ciudad de México | 15 | 1548 | 1° | 4–0 | +17 |
| 15/08/26 | Saturday Afternoon - 1v1 Barranca Benito Juarez | 17 | 1602 | 2° | 5–2 | +12 |
| 15/08/26 | Friday Evening Nexus Nights - 1v1 Ciudad de México | 12 | 1595 | 1° | 4–0 | +18 |
| 12/08/26 | Liga CardMart Riftbound Ciudad de México | 12 | 1589 | 2° | 3–0–1 | +9 |
| 04/08/26 | Monday Evening Nexus Nights - 1v1 Ciudad de México | 17 | 1649 | 11° | 2–2 | -12 |
| 25/03/26 | Tuesday Evening Nexus Nights - 1v1 Benito Juarez | 18 | 1647 | 1° | 5–0 | +49 |
| 22/03/26 | Summoner Skirmish En ZuperiorGames del Periodista | 12 | 1597 | 9° | 1–2–1 | -28 |
| 21/03/26 | sábado Afternoon Summoner Skirmish - March Mexico city | 16 | 1574 | 1° | 5–1 | +37 |
| 18/03/26 | Tuesday Evening Nexus Nights - 1v1 Benito Juarez | 15 | 1635 | 13° | 1–2–1 | -27 |
| 15/03/26 | Sunday Afternoon Summoner Skirmish - March 09020 Ciudad de México | 15 | 1618 | 3° | 3–1–1 | +14 |
| 14/03/26 | Summoner Skirmish - March 06760 Ciudad de México | 17 | 1606 | 8° | 2–2 | -11 |
| 11/03/26 | Tuesday Evening Nexus Nights - 1v1 Benito Juarez | 23 | 1613 | 7° | 3–2 | -1 |
| 04/03/26 | Tuesday Evening Nexus Nights - 1v1 Benito Juarez | 20 | 1602 | 3° | 4–1 | +25 |
| 03/03/26 | SPIRITFORGED PRE-RIFT EVENT Ciudad de México | 13 | 1566 | 1° | 2–0–1 | +8 |
| 25/02/26 | Tuesday Evening Nexus Nights - 1v1 Benito Juarez | 25 | 1588 | 2° | 4–0–1 | +35 |
| 24/02/26 | NEXUS NIGHT 23-02-2026 Ciudad de México | 13 | 1584 | 1° | 3–0–1 | +25 |
| 20/02/26 | CARDMART presenta Jueves de Nexus Nights - 1v1 Ciudad de México | 16 | 1594 | 6° | 2–1–1 | -4 |
| 18/02/26 | Tuesday Evening Nexus Nights - 1v1 Benito Juarez | 21 | 1582 | 10° | 3–2 | +3 |
| 16/02/26 | 2D3 - SpiritForged - PreRift - 004 México | 14 | 1536 | 4° | 3–1 | +6 |
| 11/02/26 | Tuesday Evening Nexus Nights - 1v1 Benito Juarez | 13 | 1585 | 1° | 3–0 | +26 |
| 07/02/26 | sábado Afternoon Spiritforged Pre-Rift Event 06000 Ciudad de México | 54 | 1519 | 6° | 4–1–1 | +13 |
| 07/02/26 | viernes Evening Spiritforged Pre-Rift Event 06000 Ciudad de México | 57 | 1516 | 13° | 3–2–2 | -17 |
| 04/02/26 | Tuesday Evening Nexus Nights - 1v1 Benito Juarez | 22 | 1598 | 9° | 3–2 | -1 |
| 01/02/26 | Friday Evening Riftbound Pre Chain SpiritForge 04918 Ciudad de México | 19 | 1557 | 3° | 3–1–1 | +14 |
| 24/01/26 | sábado Afternoon Summoner Skirmish - January Benito Juarez | 16 | 1561 | 11° | 1–2–1 | -24 |
| 24/01/26 | Gran Slam Riftbound Naucalpan de Juárez | 15 | 1589 | 2° | 4–1–1 | +37 |
| 21/01/26 | Gran Slam Riftbound Benito Juarez | 24 | 1610 | 14° | 2–3 | -20 |
| 18/01/26 | Summoner Skirmish - January 07510 Ciudad de México | 16 | 1623 | 2° | 4–2 | +22 |
| 07/01/26 | martes Evening Nexus Nights - 1v1 Benito Juarez | 20 | 1578 | 8° | 3–2 | +5 |
| 02/01/26 | Viernes Evening Nexus Nights - 1v1 Cuauhtemoc | 20 | 1590 | 6° | 3–2 | +8 |
| 31/12/25 | martes Night Nexus Nights - 1v1 Benito Juarez | 19 | 1572 | 3° | 4–1 | +40 |
| 28/12/25 | domingo Afternoon Summoner Skirmish - December Benito Juarez | 29 | 1548 | 14° | 1–2–1 | -14 |
| 27/12/25 | Summoner Skirmish - December 06760 Ciudad de México | 20 | 1549 | 12° | 2–3 | -21 |
| 21/12/25 | DOMINGO Afternoon Summoner Skirmish - December 52977 Cdad. López Mateos | 17 | 1544 | 3° | 4–3 | +11 |
| 20/12/25 | sábado Afternoon Summoner Skirmish - December 06000 Ciudad de México | 23 | 1536 | 3° | 2–2 | -10 |
| 19/12/25 | Afternoon Summoner Skirmish - December 02080 Ciudad de México | 19 | 1549 | 6° | 2–1 | +7 |
| 18/12/25 | 2D3 - Origins - Nexus010 - S01 México | 13 | 1546 | 4° | 3–1 | +25 |
| 17/12/25 | martes Evening Nexus Nights - 1v1 Benito Juarez | 25 | 1575 | 7° | 3–2 | +27 |
Form and consistency
On a 3-win streak.
- 16 to 99 39 events 57%
- Under 16 17 events 62%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Amoonguss MX 1886 2–4
- LiquidDiegod MX 1779 3–5
- Uurii MX 1770 0–1
- TheLordSnow MX 1760 1–1
- Aileri MX 1758 1–10
- Maestro Otaku MX 1739 2–2
- Pspech MX 1739 3–2
- KALADIN MX 1733 2–10
- AlexZ MX 1713 3–2
- Dealande25 MX 1711 3–7
- I Hate this game MX 1701 2–4
- SS Danwind MX 1681 2–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →