← Italy

Brasida

#35,925 in the world · #2,922 in Italy · in the top 70% nationally. 9 official events, 11 matches won and 19 lost.

  • 1448±74Rating · margin ±74
  • 1514Average field · 12 entr.
  • 0%vs top 5% (0–4)

What they have done so far

  • Made top 8 4 times in 9 tournaments: 44% of the time.
  • Their all-time peak is 1,501 points.
  • The toughest field they have faced averaged 1,526 points, across 14 entrants.
  • They are 29 points away from the top 2,500: Italy.

How the rating moved

Between 1,426 and 1,480, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
19/02/26 Thursday Evening Nexus Nights - 1v1 Trieste 14 1526 12° 1–3 -12
17/02/26 Tuesday Evening Nexus Nights - 1v1 Trieste 5 1521 1–1 +2
12/02/26 Thursday Evening Spiritforged Pre-Rift Event Trieste 17 1504 13° 2–3 -8
24/01/26 Saturday Afternoon Summoner Skirmish - January Trieste 12 1508 2–2 +22
08/01/26 giovedì Evening Nexus Nights - 1v1 Trieste 10 1509 2–2 +18
04/12/25 giovedì Evening Nexus Nights - 1v1 Trieste 12 1–3 -29
02/12/25 Tuesday Afternoon Nexus Nights - 1v1 Trieste 3 1–1 +9
20/11/25 giovedì Evening Nexus Nights - 1v1 Trieste 14 10° 1–3 -34
03/11/25 Evening Release Event Trieste 14 12° 0–1 -20

Form and consistency

On a 3-loss streak.

  • 16 to 99 1 events 40%
  • Under 16 8 events 36%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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