Trincia
#11,816 in the world · #963 in Italy · in the top 24% nationally. 6 official events, 10 matches won and 4 lost.
- 1589±91Rating · margin ±91
- 1521Average field · 11 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Has won 1 tournament.
- Made top 8 6 times in 6 tournaments: 100% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,504 points, across 17 entrants.
- They are 59 points away from the top 500: Italy.
How the rating moved
Between 1,520 and 1,589, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 12/02/26 | Thursday Evening Spiritforged Pre-Rift Event Trieste | 17 | 1504 | 4° | 3–1–1 | +28 |
| 16/12/25 | martedì Evening Nexus Nights - 1v1 Trieste | 4 | 1538 | 1° | 2–0–1 | +39 |
| 02/12/25 | Tuesday Afternoon Nexus Nights - 1v1 Trieste | 3 | — | 3° | 0–2 | -47 |
| 27/11/25 | giovedì Evening Nexus Nights - 1v1 Trieste | 6 | — | 3° | 2–1 | +19 |
| 20/11/25 | giovedì Evening Nexus Nights - 1v1 Trieste | 14 | — | 3° | 2–0–2 | +30 |
| 03/11/25 | Evening Release Event Trieste | 14 | — | 6° | 1–0 | +20 |
Form and consistency
On a 2-win streak.
- 16 to 99 1 events 60%
- Under 16 5 events 54%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TassoTrieste IT 1750 1–0
- Shu IT 1726 0–1
- Zonerol IT 1642 2–2
- Gabrielo IT 1572 1–3
- FrabuZzZ IT 1515 0–1
- maxiter142 IT 1497 1–0
- Mike IT 1474 1–0
- NightlyBadgePBE IT 1459 1–0
- Brasida IT 1448 1–1
- OmegaBurst IT 1425 1–0
- umbra01 IT 1342 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →