breisor
#3,333 in the world · #10 in Colombia · in the top 9% nationally. 17 official events, 50 matches won and 19 lost.
- 1682±43Rating · margin ±43
- 1531Average field · 18 entr.
- 29%vs top 5% (2–5)
What they have done so far
- Has won 6 tournaments. The biggest one had 19 players entered.
- Made top 8 14 times in 17 tournaments: 82% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,706 points.
- The toughest field they have faced averaged 1,572 points, across 12 entrants.
- They are 46 points away from the top 3: Colombia.
How the rating moved
Between 1,569 and 1,702, across 17 events with history.
Last 17 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/08/26 | Agosto 01 Saturday Evening Pre-release 2026 Riftbound Open Play Kr 13 #46-64 piso 2 | 23 | 1562 | 7° | 2–2 | -13 |
| 02/04/26 | Thursday Afternoon Nexus Nights - 1v1 Kr 13 #46-64 piso 2 | 13 | 1551 | 5° | 2–1 | -7 |
| 28/03/26 | Saturday Afternoon Nexus Nights - 1v1 Cra. 45 #144-55 | 18 | 1531 | 2° | 4–1 | +12 |
| 15/03/26 | domingo Afternoon Summoner Skirmish - March Kr 13 #46-64 piso 2 | 15 | 1524 | 1° | 3–0–2 | +16 |
| 13/03/26 | Friday Evening Riftbound Open Play Kr 13 #46-64 piso 2 | 12 | 1572 | 8° | 2–2 | -17 |
| 05/03/26 | jueves 5 Thursday Evening Nexus Nights - 1v1 Kr 13 #46-64 piso 2 | 16 | 1563 | 1° | 3–0–1 | +30 |
| 27/02/26 | VIERNES 27 Friday Night Riftbound Open Play Kr 13 #46-64 piso 2 | 13 | 1521 | 1° | 4–0 | +36 |
| 26/02/26 | JUEVES 26 Thursday Night Nexus Nights - 1v1 Kr 13 #46-64 piso 2 | 14 | 1563 | 11° | 1–3 | -39 |
| 15/02/26 | Unlimited Hobby Center Spiritforged Pre-Rift Event Kr 13 #46-64 piso 2 | 31 | 1516 | 10° | 3–2 | -15 |
| 14/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Cra. 45 #144-55 | 21 | 1522 | 2° | 4–1 | +14 |
| 07/02/26 | sábado Afternoon Spiritforged Pre-Rift Event Cl. 52 #24-18 | 17 | 1532 | 2° | 3–0–1 | +21 |
| 03/01/26 | sábado ENERO 03 2026 Afternoon Riftbound Open Play Kr 13 #46-64 piso 2 | 16 | 1499 | 1° | 4–0 | +38 |
| 31/12/25 | martes Evening Riftbound Open Play Kr 13 #46-64 piso 2 | 20 | 1506 | 9° | 3–2 | +12 |
| 30/12/25 | martes dic 30 Evening Riftbound Open Play Kr 13 #46-64 piso 2 | 19 | 1508 | 1° | 2–2–1 | -21 |
| 21/12/25 | domingo Dic 21/2025 Afternoon Riftbound Open Play Kr 13 #46-64 piso 2 | 22 | 1504 | 3° | 4–1 | +46 |
| 14/12/25 | December Skirmish Event Colombia | 17 | 1526 | 7° | 2–2 | -11 |
| 29/11/25 | sealed tournament riftbound sesion 1 Kr 13 #46-64 piso 2 | 14 | — | 1° | 4–0 | +80 |
Form and consistency
On a 2-loss streak.
- 16 to 99 11 events 68%
- Under 16 6 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Aarkim CO 1769 0–1
- Relliketh CO 1753 1–1
- Heracles CO 1724 1–2
- Luxamen CO 1707 0–1
- IMatthewWarI CO 1677 0–1
- Teemoshiny CO 1657 1–1
- Chajean CO 1650 2–1
- Haruka1 CO 1638 1–2
- Zell CO 1622 1–0
- Maple Soul CO 1616 2–2
- GOAT Bhor CO 1605 0–1
- Heiðrun CO 1589 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →