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Luxamen

#2,177 in the world · #6 in Colombia · in the top 5% nationally. 6 official events, 18 matches won and 5 lost.

  • 1707±70Rating · margin ±70
  • 1547Average field · 17 entr.
  • 57%vs top 5% (4–3)

What they have done so far

  • Has won 3 tournaments. The biggest one had 23 players entered.
  • Made top 8 6 times in 6 tournaments: 100% of the time.
  • The toughest field they have faced averaged 1,570 points, across 12 entrants.
  • They are 21 points away from the top 3: Colombia.

How the rating moved

Between 1,520 and 1,707, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
15/08/26 AGOSTO 15Saturday Morning Nexus Nights - 1v1 Kr 13 #46-64 piso 2 12 1570 3–0–1 +30
01/08/26 Agosto 01 Saturday Evening Pre-release 2026 Riftbound Open Play Kr 13 #46-64 piso 2 23 1562 4–0 +69
04/04/26 Abril 04 2026 Saturday Afternoon Nexus Nights - 1v1 Kr 13 #46-64 piso 2 16 1516 2–2 -7
02/04/26 Thursday Afternoon Nexus Nights - 1v1 Kr 13 #46-64 piso 2 13 1551 2–2 -20
31/03/26 MARZO 31 Tuesday Evening Nexus Nights - 1v1 Kr 13 #46-64 piso 2 20 1535 5–0 +115
29/11/25 Lanzamiento Riftbound Hidden TCG Store Cl. 52 #24-18 15 2–1–1 +20

Form and consistency

On a 1-win streak.

  • 16 to 99 3 events 85%
  • Under 16 3 events 58%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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