brendxng
#39,691 in the world · #2,895 in Canada · in the top 84% nationally. 6 official events, 5 matches won and 13 lost.
- 1422±84Rating · margin ±84
- 1534Average field · 21 entr.
- 0%vs top 5% (0–4)
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,550 points, across 19 entrants.
- They are 37 points away from the top 2,500: Canada.
How the rating moved
Between 1,422 and 1,473, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/02/26 | Saturday Morning Spiritforged Pre-Rift Event L4C | 31 | 1529 | 13° | 1–2 | -6 |
| 06/02/26 | Friday Evening Spiritforged Pre-Rift Event L4B 3L8 | 17 | 1540 | 15° | 0–2–1 | -20 |
| 11/01/26 | KadOone Saturday Summoner Skirmish - January Markham | 21 | 1538 | 14° | 1–2–2 | 0 |
| 22/12/25 | Monday Night Summoner Skirmish - December Ajax | 18 | 1541 | 13° | 1–3 | -25 |
| 18/12/25 | Thursday Evening Nexus Nights - 1v1 L4C | 19 | 1550 | 4° | 2–1 | +35 |
| 17/12/25 | Wednesday Evening Nexus Nights - 1v1 L4K 2N2 | 18 | 1508 | 15° | 0–3–1 | -62 |
Form and consistency
On a 1-loss streak.
- 16 to 99 6 events 23%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Arito CA 1899 0–1
- Asobi CA 1772 0–1
- w2egg CA 1765 0–2
- EpicWarfare CA 1685 0–1
- goYugiohPro CA 1666 0–1
- Tex CA 1665 0–1
- limlimlim CA 1661 0–1
- iJello CA 1651 1–0
- Dreaming CA 1598 0–1
- Ehjay CA 1589 1–0
- S0uthernbear CA 1575 0–1
- Tex CA 1564 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →