← United States

LongSee

#4,561 in the world · #1,625 in United States · in the top 10% nationally. 35 official events, 72 matches won and 45 lost.

  • 1661±31Rating · margin ±31
  • 1567Average field · 31 entr.
  • 29%vs top 5% (10–25)

What they have done so far

  • Has won 2 tournaments. The biggest one had 62 players entered.
  • Made top 8 21 times in 35 tournaments: 60% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • Their all-time peak is 1,760 points.
  • The toughest field they have faced averaged 1,625 points, across 16 entrants.
  • They are 29 points away from the top 1,000: United States.

How the rating moved

Between 1,491 and 1,745, across 35 events with history.

Last 35 events

Date Event Entrants Field Pos. Record Rating
23/08/26 Vendetta Summoner Skirmish I- Win-A-Case Morganton 20 1586 3–3 -19
19/08/26 Nexus Nights at the Mighty Meeple Concord 16 1555 2–1 -3
05/08/26 Nexus Nights at the Mighty Meeple Concord 24 1610 2–1 +7
03/04/26 Friday Evening Summoner Skirmish - April mocksville 16 1625 1–2–1 -30
01/04/26 Nexus Nights at the Mighty Meeple Concord 20 1574 2–1 +6
29/03/26 Sunday Afternoon Summoner Skirmish - March Charlotte 23 1600 14° 2–3 -38
25/03/26 Nexus Nights at the Mighty Meeple Concord 22 1574 2–1 -7
15/03/26 Summoner Skirmish 1K - March Gastonia 19 1605 5–2–1 +6
14/03/26 Saturday Afternoon Summoner Skirmish - March Matthews 12 1613 3–1–1 +5
11/03/26 Nexus Nights at the Mighty Meeple Concord 21 1610 2–0 +28
09/03/26 Monday Evening Nexus Nights - 1v1 Cornelius 16 1612 2–1 +17
08/03/26 Sunday Night Nexus Nights - 1v1 Charlotte 22 1575 2–1 +8
25/02/26 Nexus Nights at the Mighty Meeple Concord 18 1569 3–0 +28
22/02/26 Sunday Night Nexus Nights - 1v1 Charlotte 31 1540 11° 2–1 -3
08/02/26 Spiritforged Pre-Rift Event Charlotte 33 1529 2–1 +1
07/02/26 Saturday Evening Spiritforged Pre-Rift Event Concord 62 1541 3–0 +34
19/01/26 Monday Evening Nexus Nights - 1v1 Cornelius 14 1576 2–1 +12
17/01/26 Worlds 2025 Bundle Tournament Charlotte 21 1577 10° 2–1 +7
10/01/26 SCG CON Atlanta - $10K Constructed Riftbound Atlanta 219 1578 12° 6–2 +73
09/01/26 SCG CON Atlanta - $5K Constructed Riftbound Atlanta 159 1594 76° 3–4 -11
07/01/26 Wednesday Evening Nexus Nights - 1v1 Concord 16 1531 15° 0–2 -27
06/01/26 Tuesday Evening Riftbound Open Play Matthews 26 1542 25° 0–0–1 +3
05/01/26 Monday Evening Nexus Nights - 1v1 Cornelius 14 1585 2–1 +16
30/12/25 Tuesday Evening Nexus Nights - Multiplayer Matthews 18 1555 14° 0–0–1 +4
29/12/25 Monday Evening Nexus Nights - 1v1 Cornelius 14 1575 12° 0–2–1 -29
22/12/25 Monday Evening Nexus Nights - 1v1 Cornelius 14 1565 1–2 -18
17/12/25 Wednesday Evening Nexus Nights - 1v1 Concord 24 1531 3–0–2 +23
16/12/25 Tuesday Evening Nexus Nights - Multiplayer Matthews 17 1569 0–0–1 +1
13/12/25 Friday Evening Nexus Nights - 1v1 Gastonia 13 1556 3–1 +22
09/12/25 Trailside December Summoner Skirmish Matthews 26 1520 5–2 +45
03/12/25 Wednesday Evening Nexus Nights - 1v1 Concord 32 1519 17° 0–1–4 -10
30/11/25 Get Some Game Sunday Nexus Nights - 1v1 Charlotte 27 1513 12° 3–2 +19
23/11/25 Get Some Game Sunday Nexus Nights - 1v1 Charlotte 22 1534 16° 1–3 -37
11/11/25 Tuesday Night Nexus Nights - Multiplayer Matthews 23 1561 17° 0–0–6 -2
09/11/25 Sunday Evening Nexus Night Charlotte 23 1535 3–2 +30

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 2 events 60%
  • 16 to 99 27 events 52%
  • Under 16 6 events 52%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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