LongSee
#4,561 in the world · #1,625 in United States · in the top 10% nationally. 35 official events, 72 matches won and 45 lost.
- 1661±31Rating · margin ±31
- 1567Average field · 31 entr.
- 29%vs top 5% (10–25)
What they have done so far
- Has won 2 tournaments. The biggest one had 62 players entered.
- Made top 8 21 times in 35 tournaments: 60% of the time.
- Their best run is 6 tournaments in a row with the rating going up.
- Their all-time peak is 1,760 points.
- The toughest field they have faced averaged 1,625 points, across 16 entrants.
- They are 29 points away from the top 1,000: United States.
How the rating moved
Between 1,491 and 1,745, across 35 events with history.
Last 35 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 23/08/26 | Vendetta Summoner Skirmish I- Win-A-Case Morganton | 20 | 1586 | 8° | 3–3 | -19 |
| 19/08/26 | Nexus Nights at the Mighty Meeple Concord | 16 | 1555 | 4° | 2–1 | -3 |
| 05/08/26 | Nexus Nights at the Mighty Meeple Concord | 24 | 1610 | 5° | 2–1 | +7 |
| 03/04/26 | Friday Evening Summoner Skirmish - April mocksville | 16 | 1625 | 9° | 1–2–1 | -30 |
| 01/04/26 | Nexus Nights at the Mighty Meeple Concord | 20 | 1574 | 8° | 2–1 | +6 |
| 29/03/26 | Sunday Afternoon Summoner Skirmish - March Charlotte | 23 | 1600 | 14° | 2–3 | -38 |
| 25/03/26 | Nexus Nights at the Mighty Meeple Concord | 22 | 1574 | 5° | 2–1 | -7 |
| 15/03/26 | Summoner Skirmish 1K - March Gastonia | 19 | 1605 | 2° | 5–2–1 | +6 |
| 14/03/26 | Saturday Afternoon Summoner Skirmish - March Matthews | 12 | 1613 | 3° | 3–1–1 | +5 |
| 11/03/26 | Nexus Nights at the Mighty Meeple Concord | 21 | 1610 | 7° | 2–0 | +28 |
| 09/03/26 | Monday Evening Nexus Nights - 1v1 Cornelius | 16 | 1612 | 4° | 2–1 | +17 |
| 08/03/26 | Sunday Night Nexus Nights - 1v1 Charlotte | 22 | 1575 | 7° | 2–1 | +8 |
| 25/02/26 | Nexus Nights at the Mighty Meeple Concord | 18 | 1569 | 1° | 3–0 | +28 |
| 22/02/26 | Sunday Night Nexus Nights - 1v1 Charlotte | 31 | 1540 | 11° | 2–1 | -3 |
| 08/02/26 | Spiritforged Pre-Rift Event Charlotte | 33 | 1529 | 7° | 2–1 | +1 |
| 07/02/26 | Saturday Evening Spiritforged Pre-Rift Event Concord | 62 | 1541 | 1° | 3–0 | +34 |
| 19/01/26 | Monday Evening Nexus Nights - 1v1 Cornelius | 14 | 1576 | 7° | 2–1 | +12 |
| 17/01/26 | Worlds 2025 Bundle Tournament Charlotte | 21 | 1577 | 10° | 2–1 | +7 |
| 10/01/26 | SCG CON Atlanta - $10K Constructed Riftbound Atlanta | 219 | 1578 | 12° | 6–2 | +73 |
| 09/01/26 | SCG CON Atlanta - $5K Constructed Riftbound Atlanta | 159 | 1594 | 76° | 3–4 | -11 |
| 07/01/26 | Wednesday Evening Nexus Nights - 1v1 Concord | 16 | 1531 | 15° | 0–2 | -27 |
| 06/01/26 | Tuesday Evening Riftbound Open Play Matthews | 26 | 1542 | 25° | 0–0–1 | +3 |
| 05/01/26 | Monday Evening Nexus Nights - 1v1 Cornelius | 14 | 1585 | 4° | 2–1 | +16 |
| 30/12/25 | Tuesday Evening Nexus Nights - Multiplayer Matthews | 18 | 1555 | 14° | 0–0–1 | +4 |
| 29/12/25 | Monday Evening Nexus Nights - 1v1 Cornelius | 14 | 1575 | 12° | 0–2–1 | -29 |
| 22/12/25 | Monday Evening Nexus Nights - 1v1 Cornelius | 14 | 1565 | 7° | 1–2 | -18 |
| 17/12/25 | Wednesday Evening Nexus Nights - 1v1 Concord | 24 | 1531 | 2° | 3–0–2 | +23 |
| 16/12/25 | Tuesday Evening Nexus Nights - Multiplayer Matthews | 17 | 1569 | 6° | 0–0–1 | +1 |
| 13/12/25 | Friday Evening Nexus Nights - 1v1 Gastonia | 13 | 1556 | 4° | 3–1 | +22 |
| 09/12/25 | Trailside December Summoner Skirmish Matthews | 26 | 1520 | 2° | 5–2 | +45 |
| 03/12/25 | Wednesday Evening Nexus Nights - 1v1 Concord | 32 | 1519 | 17° | 0–1–4 | -10 |
| 30/11/25 | Get Some Game Sunday Nexus Nights - 1v1 Charlotte | 27 | 1513 | 12° | 3–2 | +19 |
| 23/11/25 | Get Some Game Sunday Nexus Nights - 1v1 Charlotte | 22 | 1534 | 16° | 1–3 | -37 |
| 11/11/25 | Tuesday Night Nexus Nights - Multiplayer Matthews | 23 | 1561 | 17° | 0–0–6 | -2 |
| 09/11/25 | Sunday Evening Nexus Night Charlotte | 23 | 1535 | 7° | 3–2 | +30 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 2 events 60%
- 16 to 99 27 events 52%
- Under 16 6 events 52%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Alex US 1869 2–3
- RamenFeedGG US 1848 1–7
- conconman US 1834 0–2
- Gorica US 1785 0–1
- Ummmyeh13 US 1750 1–0
- ImGonnaGoAFK US 1744 1–0
- I Am Kagero US 1728 4–2
- NateWillBait US 1727 0–3
- Pangdemic US 1717 1–5
- InwhaUy US 1717 0–2
- I Am Kagero US 1695 0–1
- Yaksha US 1691 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →