← Australia

BunsGlazing

#17,686 in the world · #947 in Australia · in the top 35% nationally. 6 official events, 6 matches won and 7 lost.

  • 1550±83Rating · margin ±83
  • 1535Average field · 25 entr.
  • 0%vs top 5% (0–4)

What they have done so far

  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,565 points.
  • The toughest field they have faced averaged 1,586 points, across 16 entrants.
  • They are 63 points away from the top 500: Australia.

How the rating moved

Between 1,491 and 1,550, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
01/08/26 Good Games Championships - Riftbound Canberra 42 1571 11° 3–2 +50
21/03/26 Saturday Summoner Skirmish - March Belconnen 14 1507 1–1–2 +2
13/03/26 Jolt Games - Summoner Skirmish - March Mitchell 16 1586 10° 1–2–1 +5
10/03/26 Tuesday Evening Riftbound Open Play Belconnen 15 1502 15° 0–0–1 0
03/03/26 Tuesday Evening Riftbound Open Play Belconnen 14 1519 0–0–1 +2
07/02/26 Saturday Evening Spiritforged Pre-Rift Event Belconnen 48 1527 25° 1–2 -9

Form and consistency

On a 1-loss streak.

  • 16 to 99 3 events 42%
  • Under 16 3 events 17%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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