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Caliebeee

#41,747 in the world · #256 in Malaysia · in the top 87% nationally. 7 official events, 8 matches won and 15 lost.

  • 1405±71Rating · margin ±71
  • 1519Average field · 57 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 1 times in 7 tournaments: 14% of the time.
  • Their all-time peak is 1,539 points.
  • The toughest field they have faced averaged 1,548 points, across 15 entrants.
  • They are 10 points away from the top 250: Malaysia.

How the rating moved

Between 1,389 and 1,521, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Saturday Afternoon Nexus Nights - 1v1 50480 Kuala Lumpur 19 1450 2–1 +16
21/08/26 Friday Evening Nexus Nights - 1v1 BO3 Petaling Jaya 16 1514 16° 0–3 -48
19/08/26 Toreca Hobby - August 19, 2026 - Vendetta Nexus Night 47400 Petaling Jaya 16 1539 12° 1–2 -7
16/08/26 C&H's Riftbound Summoner's Trial - Day 2 55100 Kuala Lumpur 134 1513 93° 1–3 -32
15/08/26 C&H's Riftbound Summoner's Trial - Day 1 55100 Kuala Lumpur 140 1547 121° 1–3–1 -45
09/08/26 Toysbar Sunday Evening Nexus Nights - 1v1 47400 Petaling Jaya 15 1548 2–1 +36
02/08/26 Toysbar Sunday Evening Nexus Nights - 1v1 47400 Petaling Jaya 16 1–2 -15

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 2 events 22%
  • 16 to 99 4 events 33%
  • Under 16 1 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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