card
#12,966 in the world · #4,764 in United States · in the top 28% nationally. 4 official events, 10 matches won and 6 lost.
- 1581±88Rating · margin ±88
- 1585Average field · 960 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Has won 1 tournament. The biggest one had 77 players entered.
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,606 points.
- The toughest field they have faced averaged 1,621 points, across 1,020 entrants.
How the rating moved
Between 1,560 and 1,581, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 825° | 2–2 | +13 |
| 24/04/26 | Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta | 1,020 | 1621 | 528° | 2–2–1 | +3 |
| 08/03/26 | Game Nerdz Allen Summoner Skirmish Allen | 28 | 1533 | 8° | 3–2–1 | +5 |
| 01/11/25 | Reaper Riftbound Saturday Release Event Denton | 77 | — | 1° | 3–0 | +60 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 2 events 44%
- 16 to 99 2 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Powlow CA 1813 0–1
- CATL Darkcrater US 1741 0–1
- Saf1dabeast US 1689 1–0
- Med US 1644 0–1
- fernnnnn US 1630 0–1
- Sccflame US 1606 1–0
- YuukiTCG US 1602 1–0
- Jlam23 US 1599 1–0
- Jralmonte US 1591 0–1
- Maash US 1590 0–1
- legendminecraft2 US 1576 0–1
- TSMIDBEAST US 1522 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →