NearAutomata
#32,895 in the world · #1,826 in Australia · in the top 67% nationally. 59 official events, 85 matches won and 99 lost.
- 1466±25Rating · margin ±25
- 1529Average field · 26 entr.
- 19%vs top 5% (3–13)
What they have done so far
- Made top 8 18 times in 59 tournaments: 31% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,546 points.
- The toughest field they have faced averaged 1,600 points, across 30 entrants.
- They are 80 points away from the top 1,000: Australia.
How the rating moved
Between 1,422 and 1,536, across 40 events with history.
Last 40 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | 9.1 Tuesday Evening Nexus Nights - 1v1 Sydney | 44 | 1537 | 31° | 1–2 | -16 |
| 31/08/26 | Riftbound Nexus Nights Ashfield | 22 | 1553 | 13° | 1–2 | -9 |
| 24/08/26 | Riftbound Nexus Nights Ashfield | 27 | 1539 | 17° | 1–2 | -8 |
| 21/08/26 | SPELLROO GAMING August 21, 2026 Riftbound Nexus Night (Constructed) Concord West | 36 | 1514 | 24° | 1–2 | -16 |
| 18/08/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 35 | 1520 | 10° | 2–1 | +9 |
| 17/08/26 | Riftbound Nexus Nights Ashfield | 30 | 1577 | 12° | 2–1 | +17 |
| 14/08/26 | SPELLROO GAMING August 14, 2026 Riftbound Nexus Night (Constructed) Concord West | 28 | 1531 | 6° | 2–1 | +18 |
| 11/08/26 | 8.11 Tuesday Afternoon Nexus Nights - 1v1 Sydney | 39 | 1521 | 38° | 0–3 | -37 |
| 10/08/26 | Riftbound Nexus Nights Ashfield | 30 | 1600 | 23° | 1–2 | -11 |
| 27/03/26 | SPELLROO GAMING March 27, 2026 Riftbound Nexus Night (Constructed) Concord West | 15 | 1589 | 10° | 2–2 | +5 |
| 26/03/26 | Thursday Night Nexus Night 1v1 Parramatta | 29 | 1517 | 13° | 2–2 | -2 |
| 24/03/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 28 | 1506 | 23° | 1–2 | -20 |
| 23/03/26 | Riftbound Nexus Nights Ashfield | 21 | 1548 | 7° | 2–1 | +13 |
| 20/03/26 | SPELLROO GAMING March 20, 2026 Riftbound Nexus Night (Constructed) Concord West | 40 | 1534 | 17° | 2–2 | 0 |
| 19/03/26 | Thursday Night Nexus Night 1v1 Parramatta | 21 | 1529 | 3° | 3–1 | +31 |
| 17/03/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 32 | 1511 | 12° | 2–1 | +15 |
| 16/03/26 | Riftbound Nexus Nights Ashfield | 37 | 1546 | 23° | 1–2 | -8 |
| 14/03/26 | Riftbound - Constructed - Nexus Night @ Good Games Town Hall Sydney | 17 | 1551 | 7° | 1–0–2 | +15 |
| 13/03/26 | SPELLROO GAMING March 13, 2026 Riftbound Nexus Night (Constructed) Concord West | 30 | 1523 | 18° | 2–2 | +2 |
| 12/03/26 | Thursday Night Nexus Nights - 1v1 Parramatta | 29 | 1543 | 13° | 1–1 | +1 |
| 10/03/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 29 | 1518 | 25° | 0–2–1 | -31 |
| 09/03/26 | Riftbound Nexus Nights Ashfield | 16 | 1542 | 14° | 0–2–1 | -27 |
| 07/03/26 | Saturday - Constructed - Nexus Night @ Good Games Town Hall Sydney | 17 | 1518 | 5° | 2–1 | +16 |
| 06/03/26 | SPELLROO GAMING 3.6 Riftbound Nexus Night (Constructed) Concord West | 36 | 1514 | 16° | 2–2 | -8 |
| 05/03/26 | Thursday Night Nexus Nights - 1v1 Parramatta | 27 | 1519 | 20° | 1–1 | -2 |
| 03/03/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 28 | 1525 | 18° | 1–2 | -11 |
| 02/03/26 | Riftbound Nexus Nights Ashfield | 31 | 1542 | 16° | 1–1–1 | -4 |
| 01/03/26 | Sunday Nexus Event - 1v1 Greenacre | 23 | 1556 | 6° | 3–1 | +22 |
| 28/02/26 | Riftbound - Constructed - Nexus Night @ Good Games Town Hall Sydney | 21 | 1543 | 7° | 2–1 | +10 |
| 26/02/26 | Thursday Night Nexus Nights - 1v1 Parramatta | 31 | 1499 | 22° | 1–2 | -22 |
| 25/02/26 | SPELLROO GAMING 2.25 Riftbound Nexus Night (Constructed) [Ticket Required] Concord West | 30 | 1532 | 12° | 2–2 | +4 |
| 24/02/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 26 | 1494 | 9° | 2–1 | +13 |
| 23/02/26 | Riftbound Nexus Nights Ashfield | 29 | 1551 | 17° | 1–2 | -11 |
| 22/02/26 | Sunday Afternoon Nexus Nights - 1v1 Greenacre | 15 | 1532 | 4° | 3–1 | +27 |
| 21/02/26 | Riftbound - Standard - Nexus Night @ Good Games Town Hall Sydney | 16 | 1547 | 5° | 2–1 | +16 |
| 20/02/26 | SPELLROO GAMING 2.20 Riftbound Nexus Night (Constructed) [Ticket Required] Concord West | 38 | 1505 | 8° | 3–1 | +29 |
| 17/02/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 26 | 1489 | 4° | 2–1 | +24 |
| 16/02/26 | Riftbound Nexus Night Ashfield | 14 | 1530 | 11° | 1–2 | -1 |
| 15/02/26 | Sunday Afternoon Nexus Nights - 1v1 Greenacre | 35 | 1557 | 32° | 0–2 | -13 |
| 14/02/26 | Saturday Nexus Nights - 1v1 @ Good Games Town Hall Sydney | 14 | 1558 | 6° | 1–1–1 | +7 |
Form and consistency
On a 1-win streak.
- 16 to 99 54 events 43%
- Under 16 5 events 42%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Morpice121 AU 1963 1–0
- redsoilderman123 AU 1805 0–1
- calze6 AU 1792 0–1
- aaaa varky AU 1746 0–1
- R650 vtaki232 AU 1735 0–1
- flashed AU 1734 0–2
- clumpyshelf AU 1733 1–0
- Galaxy59 AU 1727 0–1
- sirieous AU 1720 0–2
- Delushunz AU 1707 0–1
- AshenOCE AU 1707 1–2
- ElusiveSlothman AU 1702 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →