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Ceddidulli

#14,101 in the world · in the top 30% worldwide. 8 official events, 16 matches won and 21 lost.

  • 1573±65Rating · margin ±65
  • 1590Average field · 941 entr.
  • 11%vs top 5% (1–8)

What they have done so far

  • Made top 8 1 times in 8 tournaments: 13% of the time.
  • The toughest field they have faced averaged 1,621 points, across 1,026 entrants.
  • They are 83 points away from the world top 5,000.

How the rating moved

Between 1,469 and 1,573, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
19/04/26 Regional Rebound - RQ Lille Sunday 10am 1 Bd des Cités Unies 915 1591 152° 4–2 +37
18/04/26 Riftbound Regional Qualifier: Lille 1 Bd des Cités Unies 1,949 1598 780° 4–4 +28
17/04/26 Super Nexus Night - RQ Lille Friday 7:30pm 1 Bd des Cités Unies 1,023 1547 942° 0–1 -4
17/04/26 Pre-Regional Challenge - RQ Lille Friday 1pm 1 Bd des Cités Unies 1,026 1621 452° 3–3 +43
21/02/26 Riftbound Regional Qualifier - Bologna Bologna 1,719 1590 946° 2–4 -1
20/02/26 Pre-Regional Challenge - RQ Bologna Bologna 855 1612 671° 1–3 -7
11/02/26 LOL Pre-Rift Spiritforged 8 Rue Berwart 25 1561 15° 1–2–1 -15
20/12/25 Saturday Afternoon Summoner Skirmish - December Neustraße 11 13 1598 1–2 -8

Form and consistency

On a 2-win streak.

  • Events with 100+ entrants 6 events 45%
  • 16 to 99 1 events 25%
  • Under 16 1 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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