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Charizard VMAX

#47,273 in the world · #17,367 in United States · in the top 100% nationally. 12 official events, 6 matches won and 31 lost.

  • 1291±55Rating · margin ±55
  • 1546Average field · 31 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 1 times in 12 tournaments: 8% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,597 points, across 16 entrants.

How the rating moved

Between 1,291 and 1,458, across 12 events with history.

Last 12 events

Date Event Entrants Field Pos. Record Rating
01/09/26 The Guild - Nexus Night BO1 Fairfax 37 1568 31° 0–4 -26
31/08/26 Monday Evening Nexus Nights - 1v1 Herndon 32 1521 30° 0–3 -19
25/08/26 The Guild - Nexus Night BO1 Fairfax 37 1566 30° 1–3 -4
22/08/26 AnimeTCG Potomac Saturday Evening Vendetta Skirmish Woodbridge 16 1597 0–2–1 -10
18/08/26 The Guild - Nexus Night BO1 Fairfax 35 1538 13° 2–2 +23
17/08/26 August 17, 2026 CURIO (Springfield Mall) Constructed Monday Springfield 16 1559 11° 1–2 +6
16/08/26 08/16 Gaming Giant Nexus Night Fairfax 61 1554 57° 0–3 -32
03/08/26 Monday Evening Nexus Nights - 1v1 Herndon 49 1529 43° 0–2–1 -19
31/03/26 The Guild - Nexus Night BO1 Fairfax 29 1559 26° 1–3 -15
30/03/26 March 30, 2026 CURIO (Springfield Mall) Constructed Monday Springfield 16 1497 15° 0–3 -54
23/03/26 March 23, 2026 CURIO (Springfield Mall) Constructed Monday Springfield 18 1521 13° 0–1–2 -17
17/03/26 The Guild - Nexus Night BO1 Fairfax 26 1537 22° 1–3 -42

Form and consistency

On a 1-loss streak.

  • 16 to 99 12 events 15%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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