← Austria

Chekov

#6,652 in the world · #61 in Austria · in the top 16% nationally. 31 official events, 67 matches won and 54 lost.

  • 1635±30Rating · margin ±30
  • 1560Average field · 274 entr.
  • 21%vs top 5% (4–15)

What they have done so far

  • Made top 8 12 times in 31 tournaments: 39% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,630 points, across 20 entrants.
  • They are 18 points away from the top 50: Austria.

How the rating moved

Between 1,467 and 1,635, across 31 events with history.

Last 31 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Vienna 21 1532 3–1–1 +8
28/08/26 Friday Evening Vendetta Summoner Skirmish I Längenfeldgasse 27a/10 23 1572 4–1–1 +38
22/08/26 Riftbound Regional Qualifier - Barcelona Sants-Montjuïc 2,387 1625 1458° 2–2–3 -5
18/08/26 Dienstang Afternoon Vendetta Summoner Skirmish I Hedwiggasse 4 25 1624 16° 1–3 -31
17/08/26 Monday Evening Vendetta Summoner Skirmish I Meidling 20 1630 10° 3–2 +5
07/08/26 Friday Evening Nexus Nights - 1v1 Schwechat 15 1492 2–1 +1
01/08/26 Kartenchaos Graz - Nexus Night 1v1 Graz 15 1538 2–1 +16
12/07/26 Spielefest Side Event Riftbound Lillia Tournament 2 Bruno-Kreisky-Platz 1 18 1578 2–2 -5
11/07/26 Nexus Tour Bruno-Kreisky-Platz 1 122 1580 28° 5–3–1 +40
04/07/26 Saturday Morning Summoner Skirmish - July Hauptpl. 14 14 1591 2–1–1 +16
27/06/26 Summoner Skirmish - July - Jay-CS Hedwiggasse 4 17 1563 4–2 +30
14/06/26 Regional Rebound - RQ Utrecht Sunday 11am Jaarbeursplein 6 1,006 1579 447° 3–3 +13
13/06/26 Riftbound Regional Qualifier - Utrecht Jaarbeursplein 6 1,953 1604 1566° 1–3–1 -24
12/06/26 Super Nexus Night - RQ Utrecht Friday 8pm Jaarbeursplein 6 1,028 1546 867° 1–3 -30
12/06/26 Pre-Regional Challenge - RQ Utrecht Friday 1pm Jaarbeursplein 6 1,525 1607 632° 3–2 +8
10/06/26 June Summoner Skirmish Döbling 22 1560 14° 1–2–1 -19
06/06/26 Saturday Morning Summoner Skirmish - June Vienna 25 1530 11° 3–2 +6
05/06/26 Friday Evening Nexus Nights - 1v1 Schwechat 12 1532 2–0–1 +29
31/05/26 Sunday Afternoon Summoner Skirmish - June Längenfeldgasse 27a 32 1551 13° 2–1–2 +9
30/05/26 Saturday Afternoon Riftbound Open Play Vienna 13 1553 2–2 +3
20/05/26 Wednesday Evening Nexus Nights - 1v1 Döbling 16 1482 2–2 -2
13/05/26 Wednesday Evening Nexus Nights - 1v1 Döbling 20 1490 2–1–1 +11
09/05/26 Saturday Morning Unleashed Prerift 2 Vienna 18 1589 3–2 +12
08/05/26 Pre Rift Unleashed Schwechat 17 1550 2–1 +19
04/04/26 Samstag Afternoon Summoner Skirmish - April Vienna 23 1577 13° 2–2–1 0
25/03/26 Wednesday Evening Nexus Nights - 1v1 Döbling 13 1504 1–1–2 -9
21/03/26 Saturday Afternoon Nexus Nights - 1v1 Vienna 14 1621 10° 1–2–1 -8
18/03/26 Wednesday Evening Nexus Nights - 1v1 Döbling 19 1530 12° 1–0–3 +9
07/03/26 Samstag Afternoon Summoner Skirmish - March Vienna 27 1552 20° 1–3 -46
28/02/26 Samstag Afternoon Nexus Nights - 1v1 Vienna 18 1554 3–0–2 +74
06/12/25 Samstag Afternoon Nexus Nights - 1v1 Graz 16 1513 14° 1–3 -33

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 6 events 42%
  • 16 to 99 18 events 49%
  • Under 16 7 events 48%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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