CiCCiuS97
#30,101 in the world · #2,425 in Italy · in the top 58% nationally. 7 official events, 10 matches won and 13 lost.
- 1482±75Rating · margin ±75
- 1525Average field · 19 entr.
- 25%vs top 5% (1–3)
What they have done so far
- Made top 8 3 times in 7 tournaments: 43% of the time.
- Their all-time peak is 1,548 points.
- The toughest field they have faced averaged 1,541 points, across 12 entrants.
- They are 104 points away from the top 1,000: Italy.
How the rating moved
Between 1,452 and 1,528, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 02/05/26 | sabato Evening Unleashed Pre-Rift Event Roma | 28 | 1539 | 12° | 2–3 | -5 |
| 15/04/26 | La Civetta mercoledi sera Nexus Nights - 1v1 Roma | 20 | 1536 | 16° | 1–2 | -41 |
| 08/02/26 | Release Event SpiritForge presso PAIOLO LUDOPUB roma | 20 | 1509 | 3° | 3–1 | +52 |
| 28/12/25 | venerdì Night Nexus Night Roma | 14 | 1500 | 5° | 2–1–1 | +24 |
| 01/12/25 | lunedì Night Nexus Night Roma | 12 | 1541 | 9° | 1–3 | -9 |
| 07/11/25 | Nexus Nights - 1v1 win da box Roma | 9 | — | 9° | 0–2 | -40 |
| 04/11/25 | Release Event Riftbound - Champion Decks Roma | 12 | — | 7° | 1–1–2 | +1 |
Form and consistency
On a 2-loss streak.
- 16 to 99 3 events 50%
- Under 16 4 events 29%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →