← United States

Clankmeisterflex

#15,943 in the world · #5,850 in United States · in the top 34% nationally. 7 official events, 15 matches won and 11 lost.

  • 1561±73Rating · margin ±73
  • 1511Average field · 23 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Made top 8 5 times in 7 tournaments: 71% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,535 points, across 22 entrants.
  • They are 16 points away from the top 5,000: United States.

How the rating moved

Between 1,436 and 1,561, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
25/03/26 Wednesday Evening Nexus Nights - 1v1 Winter Springs 13 1511 3–0 +36
16/03/26 Layton Gaming Monday Nexus Night Constructed Altamonte Springs 22 1535 3–1–1 +22
17/02/26 GameTime Cardz Nexus Nights - 1v1 Winter Park 20 1495 3–2 +6
13/12/25 The Collective December Summoner Skirmish Altamonte Springs 30 1502 2–2–1 +10
06/12/25 Summoner Skirmish - December Deltona 16 1520 3–1 +51
22/11/25 The Collective Saturday Weekly Nexus Night Altamonte Springs 27 1494 15° 1–2–1 -5
22/11/25 Friday Evening Nexus Nights - 1v1 @ Versus Games Oviedo 31 1518 29° 0–3 -59

Form and consistency

On a 3-win streak.

  • 16 to 99 6 events 46%
  • Under 16 1 events 100%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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