Cloudcover101
#37,480 in the world · #2,111 in Australia · in the top 78% nationally. 4 official events, 4 matches won and 8 lost.
- 1438±100Rating · margin ±100
- 1542Average field · 23 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,600 points, across 19 entrants.
How the rating moved
Between 1,438 and 1,480, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Tuesday Evening Nexus Nights - 1v1 shop 3/333 Canterbury Rd | 28 | 1502 | 20° | 1–2 | -17 |
| 25/08/26 | Tuesday Evening Nexus Nights - 1v1 shop 3/333 Canterbury Rd | 25 | 1478 | 16° | 1–2 | -14 |
| 11/08/26 | Tuesday Evening Nexus Nights - 1v1 shop 3/333 Canterbury Rd | 20 | 1587 | 14° | 1–2 | -11 |
| 04/08/26 | Tuesday Evening Nexus Nights - 1v1 shop 3/333 Canterbury Rd | 19 | 1600 | 16° | 1–2 | -20 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- flashed AU 1734 0–1
- Yowiebear AU 1659 0–1
- woaj AU 1527 0–1
- bingchilling AU 1514 0–1
- ORNN SHANTI AU 1511 0–1
- asd AU 1499 0–1
- Chowss AU 1492 0–1
- Juker AU 1488 0–1
- TurboGary88 AU 1444 1–0
- Marbels AU 1424 1–0
- ShadowMech AU 1414 1–0
- Spike AU 1302 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →