← United States

Clouds King

#6,227 in the world · #2,196 in United States · in the top 13% nationally. 30 official events, 64 matches won and 49 lost.

  • 1640±32Rating · margin ±32
  • 1553Average field · 244 entr.
  • 8%vs top 5% (1–12)

What they have done so far

  • Has won 1 tournament. The biggest one had 17 players entered.
  • Made top 8 18 times in 30 tournaments: 60% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • Their all-time peak is 1,660 points.
  • The toughest field they have faced averaged 1,611 points, across 16 entrants.
  • They are 50 points away from the top 1,000: United States.

How the rating moved

Between 1,499 and 1,642, across 30 events with history.

Last 30 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Manchester 16 1611 3–1–1 +28
29/08/26 Twilight Vendetta Summoner Skirmish I South Windsor 17 1559 10° 1–1–1 -11
16/08/26 Sunday Afternoon Nexus Nights - 1v1 Newington 25 1535 10° 2–1 +3
09/08/26 Sunday Afternoon Nexus Nights - 1v1 Newington 27 1537 1–1 -2
01/08/26 WIN-A-BOX: Vendetta East Windsor 13 1577 3–2 0
21/06/26 Regional Rebound - RQ Hartford Sunday 11am Hartford 692 1577 603° 0–1 -8
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 195° 7–5 +48
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 351° 3–2 +13
26/04/26 Regional Rebound - RQ Atlanta Sunday 10am Atlanta 612 1588 431° 1–3 -34
25/04/26 Super Saturday Standard Challenge - RQ Atlanta Saturday 11am Atlanta 392 1564 243° 2–4 -39
24/04/26 Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta 1,018 1550 224° 3–1 +13
04/04/26 Saturday Morning Summoner Skirmish - April Newington 13 1571 3–2 +2
29/03/26 Dragon's Lair Wallingford Sunday Summoner Skirmish - March Wallingford Center 14 1588 2–2 -4
22/03/26 Sunday Afternoon Nexus Nights - 1v1 Newington 17 1479 2–0–1 +9
15/03/26 Sunday Afternoon Nexus Nights - 1v1 Newington 17 1514 2–0 +19
14/03/26 Saturday Morning Summoner Skirmish - March Newington 12 1498 4–1–1 +32
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Newington 24 1522 2–1 +10
06/02/26 Friday Evening Spiritforged Pre-Rift Event Manchester 33 1522 3–0 +36
03/01/26 Saturday Afternoon Summoner Skirmish - January Manchester 23 1602 2–2–2 +26
02/01/26 Friday Evening Nexus Nights - 1v1 Manchester 13 1545 12° 1–3 -31
20/12/25 Summoner Skirmish - December Newington 26 1525 3–2–1 +18
28/11/25 Friday Afternoon Nexus Nights - 1v1 Manchester 13 1567 10° 1–2 -8
23/11/25 Sunday Afternoon Nexus Night Newington 20 1536 2–1 +9
22/11/25 Saturday Afternoon Nexus Nights - 1v1 Manchester 18 1525 15° 0–2–1 -25
21/11/25 Friday Evening Nexus Nights - 1v1 Manchester 14 1518 2–1–1 +18
15/11/25 Saturday Afternoon Nexus Nights - 1v1 Manchester 21 1567 16° 0–3–2 -55
14/11/25 Friday Evening Nexus Nights - 1v1 Manchester 16 1566 3–1 +37
09/11/25 Sunday Afternoon Nexus Night Newington 28 2–1 +14
08/11/25 Weekly nexus night Manchester 16 2–2 +2
01/11/25 Riftbound Saturday November 1st Release Event Manchester 22 2–1 +20

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 6 events 50%
  • 16 to 99 17 events 52%
  • Under 16 7 events 52%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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