CoconutCJ10
#39,175 in the world · #2,203 in Australia · in the top 81% nationally. 4 official events, 1 matches won and 6 lost.
- 1426±105Rating · margin ±105
- 1510Average field · 15 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,520 points.
- The toughest field they have faced averaged 1,514 points, across 20 entrants.
How the rating moved
Between 1,409 and 1,500, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 17/08/26 | Monday Evening Riftbound Open Play - Online Townsville | 13 | 1504 | 8° | 0–0–4 | +17 |
| 10/08/26 | Monday Evening Riftbound Open Play - Online 7 Castlemaine St | 12 | 1511 | 11° | 0–1 | -16 |
| 05/08/26 | Wednesday Evening Nexus Nights - 1v1 7 Castlemaine St | 20 | 1514 | 19° | 0–4 | -75 |
| 08/02/26 | Sunday Morning Spiritforged Pre-Rift Event Townsville | 17 | — | 11° | 1–1 | 0 |
Form and consistency
On a 10-loss streak.
- 16 to 99 2 events 17%
- Under 16 2 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- xVizz AU 1623 0–1
- matchstick AU 1543 0–1
- Gecko AU 1527 0–1
- GREENIE AU 1521 1–1
- TiffToaster AU 1512 0–1
- JAYSUN AU 1502 0–1
- Salty AU 1501 0–1
- Bismuth Edge AU 1484 0–1
- UndeadAbyss AU 1478 0–1
- Colourblindkid AU 1474 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →