Command Attack
#4,954 in the world · #1,762 in United States · in the top 11% nationally. 10 official events, 30 matches won and 12 lost.
- 1656±61Rating · margin ±61
- 1547Average field · 343 entr.
- 17%vs top 5% (1–5)
What they have done so far
- Has won 2 tournaments. The biggest one had 15 players entered.
- Made top 8 6 times in 10 tournaments: 60% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their peak is 1,685 points, reached in February 2026: today they sit 29 points below it.
- The toughest field they have faced averaged 1,604 points, across 797 entrants.
- They are 34 points away from the top 1,000: United States.
How the rating moved
Between 1,500 and 1,685, across 10 events with history.
Last 10 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/03/26 | Rad Lad Games Summoner Skirmish - March Mahomet | 15 | 1527 | 3° | 3–2 | -11 |
| 01/03/26 | Sealed Deck Challenge - RQ Las Vegas 2pm Sunday Las Vegas | 172 | 1541 | 2° | 3–0–1 | +20 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 344° | 4–3 | -1 |
| 27/02/26 | Pre-Regional Challenge - RQ Las Vegas Las Vegas | 797 | 1604 | 493° | 2–3 | -23 |
| 11/02/26 | Tuesday Evening Spiritforged Pre-Rift Event Urbana | 27 | 1537 | 2° | 3–0–3 | +11 |
| 08/02/26 | Enchantment Alley Spiritforged Pre-Rift Event Urbana | 20 | 1528 | 11° | 1–2–1 | -25 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Bloomington | 30 | 1525 | 3° | 2–0–1 | +22 |
| 18/01/26 | Wednesday Evening Summoner Skirmish - January Bloomington | 13 | — | 1° | 6–0 | +91 |
| 28/12/25 | Grognard Games Batavia Summoner Skirmish - December Batavia | 15 | 1530 | 1° | 5–1 | +72 |
| 03/12/25 | Wednesday Evening Summoner Skirmish - December Bloomington | 20 | — | 12° | 1–1–3 | 0 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 3 events 56%
- 16 to 99 4 events 39%
- Under 16 3 events 82%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Xeloo CL 1903 0–1
- TSS tog AU 1797 0–1
- DheroPhoenixGuy US 1746 0–3
- CAPSLOCK SINGED US 1711 1–0
- preacher2320 US 1680 0–1
- Ritualo US 1677 0–1
- TEDDYxPANDA US 1670 1–0
- blueflygon US 1669 1–0
- Kirkllama US 1642 1–0
- CheeseStyx US 1633 0–1
- Ashayuni US 1618 1–0
- Elbarto212 US 1604 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →