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Commi

#10,804 in the world · #73 in Malaysia · in the top 25% nationally. 4 official events, 9 matches won and 3 lost.

  • 1597±100Rating · margin ±100
  • 1529Average field · 44 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Has won 2 tournaments. The biggest one had 48 players entered.
  • Made top 8 2 times in 4 tournaments: 50% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their peak is 1,635 points, reached in August 2026: today they sit 38 points below it.
  • The toughest field they have faced averaged 1,571 points, across 48 entrants.

How the rating moved

Between 1,569 and 1,635, across 4 events with history.

Last 4 events

Date Event Entrants Field Pos. Record Rating
01/09/26 C&H Nexus Night | 1v1 Constructed | Riftbound 47500 Petaling Jaya 65 1529 41° 1–2 -38
30/08/26 Sunday Afternoon Nexus Nights - 1v1 Petaling Jaya 22 1502 3–0 +51
29/08/26 C&H Nexus Night | 1v1 Constructed | Riftbound Petaling Jaya 39 1513 11° 2–1 +15
27/08/26 Game and Glory - Nexus Night (Thursday) 47301 Petaling Jaya 48 1571 3–0 +69

Form and consistency

On a 1-win streak.

  • 16 to 99 4 events 75%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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