JustGordy96
#22,991 in the world · #167 in Malaysia · in the top 57% nationally. 4 official events, 7 matches won and 6 lost.
- 1520±97Rating · margin ±97
- 1545Average field · 80 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,535 points.
- The toughest field they have faced averaged 1,554 points, across 46 entrants.
How the rating moved
Between 1,488 and 1,532, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | C&H Nexus Night | 1v1 Constructed | Riftbound 47500 Petaling Jaya | 65 | 1529 | 16° | 2–1 | +32 |
| 15/08/26 | C&H's Riftbound Summoner's Trial - Day 1 55100 Kuala Lumpur | 140 | 1547 | 126° | 1–3 | -44 |
| 09/08/26 | Game and Glory - Nexus Night (Sunday) 47301 Petaling Jaya | 46 | 1554 | 18° | 2–1 | +12 |
| 04/08/26 | C&H Nexus Night | 1v1 Constructed | Riftbound Petaling Jaya | 70 | 1550 | 24° | 2–1 | +20 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 25%
- 16 to 99 3 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Jovern MY 1629 0–1
- END Spark MY 1620 0–1
- RkoY MY 1598 0–1
- Commi MY 1597 1–0
- MrMaxie MY 1563 0–1
- Perspective MY 1558 0–1
- Tatami Gaeshi MY 1513 0–1
- Gary2G MY 1493 1–0
- genovious MY 1470 1–0
- Vuel MY 1445 1–0
- Mystic MY 1440 1–0
- Qontracast MY 1397 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →