Cpt Lactose
#13,791 in the world · #5,078 in United States · in the top 30% nationally. 26 official events, 62 matches won and 44 lost.
- 1575±33Rating · margin ±33
- 1566Average field · 208 entr.
- 29%vs top 5% (5–12)
What they have done so far
- Has won 1 tournament. The biggest one had 16 players entered.
- Made top 8 19 times in 26 tournaments: 73% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- Their peak is 1,704 points, reached in February 2026: today they sit 129 points below it.
- The toughest field they have faced averaged 1,619 points, across 21 entrants.
- They are 2 points away from the top 5,000: United States.
How the rating moved
Between 1,542 and 1,704, across 26 events with history.
Last 26 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I Lake Worth Corridor | 15 | 1579 | 8° | 1–1–1 | +9 |
| 18/08/26 | Collection Realm Tuesday Nexus Night Lake Park | 16 | 1576 | 7° | 2–1 | -1 |
| 13/08/26 | constructed Greenacres | 12 | 1551 | 4° | 3–1 | +14 |
| 09/08/26 | SUN Nexus Nights - 1v1 Lake Worth Corridor | 20 | 1544 | 7° | 3–2 | +11 |
| 06/08/26 | constructed Greenacres | 15 | 1576 | 7° | 1–2 | -10 |
| 02/08/26 | Sunday Morning Vendetta Case Tournament Palm Beach Gardens | 21 | 1619 | 15° | 1–3 | -30 |
| 31/05/26 | Regional Rebound - RQ Vancouver Sunday 11am Vancouver | 540 | 1583 | 325° | 2–3 | -23 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 602° | 3–4 | -19 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 92° | 3–1 | +18 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 1040° | 1–4 | -36 |
| 04/04/26 | Summoner’s Clash (3 Case Tournament) Lake Park | 17 | 1610 | 2° | 4–2–1 | +31 |
| 29/03/26 | SUN Nexus Nights - 1v1 Lake Worth Corridor | 12 | 1594 | 8° | 2–2 | -7 |
| 15/03/26 | Summoner Skirmish - March Lake Worth Corridor | 19 | 1527 | 8° | 3–3 | -17 |
| 12/03/26 | Thursday Evening Summoner Skirmish - March Boca Raton | 17 | 1543 | 6° | 1–1–2 | -9 |
| 07/03/26 | Saturday Morning Summoner Skirmish - March Wellington | 13 | 1585 | 8° | 2–3 | -15 |
| 22/02/26 | Sunday Night Nexus Nights - 1v1 Fort Pierce | 13 | 1527 | 2° | 2–0–2 | +4 |
| 21/02/26 | Spiritforged Release Event - 2 Case Tourney - TRIAD Boca Raton | 41 | 1591 | 26° | 2–3 | -36 |
| 20/02/26 | nexus nights 1v1 Fort Pierce | 15 | 1532 | 5° | 1–1–1 | -13 |
| 14/02/26 | Triad Nexus Nights - Win a Box Tournament - 1v1 Wellington | 17 | 1591 | 2° | 4–1 | +24 |
| 13/02/26 | nexus nights 1v1 Fort Pierce | 14 | 1534 | 3° | 3–1 | +10 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Jensen Beach | 14 | — | 13° | 0–1–1 | -24 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Port St. Lucie | 16 | 1550 | 1° | 2–0–1 | +9 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event Fort Pierce | 16 | 1561 | 2° | 3–0–1 | +25 |
| 30/01/26 | Nexus night Fort Pierce | 13 | 1541 | 3° | 3–1 | +8 |
| 28/12/25 | Riftbound: Origins FULL Case Tournament Lake Worth Corridor | 54 | 1537 | 4° | 5–1 | +90 |
| 29/11/25 | Saturday Early Morning Summoner Skirmish - December Port St. Lucie | 18 | — | 2° | 5–2–1 | +62 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 4 events 43%
- 16 to 99 12 events 58%
- Under 16 10 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CATL Riuzake US 1816 0–1
- Yoshi US 1781 0–1
- I Missed My Q US 1770 0–1
- Blayzd US 1763 1–0
- TSS Dizzee US 1741 1–4
- AV Aadion US 1737 1–1
- TRULY UNREFORMED CA 1729 0–1
- Kensei US 1722 0–1
- Noah US 1717 1–0
- 쓰레기캔 US 1702 1–2
- Smokey US 1683 0–4
- MilkURMom US 1682 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →