← Italy

Cuc4

#11,168 in the world · #920 in Italy · in the top 22% nationally. 12 official events, 21 matches won and 18 lost.

  • 1594±56Rating · margin ±56
  • 1566Average field · 13 entr.
  • 14%vs top 5% (1–6)

What they have done so far

  • Has won 1 tournament. The biggest one had 10 players entered.
  • Made top 8 8 times in 12 tournaments: 67% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,663 points, across 10 entrants.
  • They are 54 points away from the top 500: Italy.

How the rating moved

Between 1,440 and 1,594, across 12 events with history.

Last 12 events

Date Event Entrants Field Pos. Record Rating
30/07/26 Thursday Night Vendetta Pre-Rift Event Roma 11 1513 2–0–1 +17
24/07/26 Vendetta Pre-Rift 240726 Rome 15 1560 2–0–1 +25
18/07/26 Wildfire Saturday Morning Summoner Skirmish - July Rome 11 1597 10° 0–3 -30
10/07/26 Nexus Night - July 10, 2026 Rome 10 1663 3–0–1 +56
04/07/26 Summoner Skirmish - domenica al Draco Roma 6 1581 1–2 -9
09/06/26 Tuesday Evening Nexus Nights - 1v1 Roma 15 1611 2–1–1 +20
26/05/26 Tuesday Evening Nexus Nights - 1v1 Roma 14 1589 3–1 +27
21/05/26 Nexus Night - May 21, 2026 Rome 12 1548 2–2 +10
15/05/26 Nexus Night - May 15, 2026 Rome 18 1512 3–2 +38
07/05/26 Unleashed Pre-Rift 070526 Rome 14 1591 11° 1–2 -2
17/04/26 Nexus Night - April 17, 2026 Rome 13 1527 10° 1–3 -36
14/04/26 Wednesday Night Nexus Nights - 1v1 Roma 11 1504 10° 1–2 -22

Form and consistency

On a 2-win streak.

  • 16 to 99 1 events 60%
  • Under 16 11 events 47%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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