Cyberneticwolf0
#27,160 in the world · #9,998 in United States · in the top 58% nationally. 4 official events, 7 matches won and 6 lost.
- 1498±93Rating · margin ±93
- 1484Average field · 23 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 4 tournaments: 75% of the time.
- Their all-time peak is 1,513 points.
- The toughest field they have faced averaged 1,513 points, across 21 entrants.
How the rating moved
Between 1,483 and 1,498, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Geeksphere - Saturday 1pm Nexus Night Wichita | 19 | 1492 | 8° | 2–1 | +14 |
| 15/08/26 | Geeksphere - Saturday 1pm Nexus Night Wichita | 21 | 1513 | 7° | 2–2 | +1 |
| 08/08/26 | Geeksphere - Saturday 1pm Nexus Night Wichita | 27 | 1507 | 17° | 1–1 | -3 |
| 01/08/26 | Geeksphere - Saturday 1pm Nexus Night Wichita | 23 | 1424 | 8° | 2–2–1 | -14 |
Form and consistency
On a 1-win streak.
- 16 to 99 4 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Montibojangles US 1604 1–1
- Rankwarn US 1549 0–1
- IcemanND US 1513 0–1
- 1NiteLite US 1476 1–0
- Hao Dang US 1466 0–1
- gundore US 1457 1–2
- TimeLordDrake US 1455 1–0
- Bubblecrusade US 1446 1–0
- High Scoregasm US 1388 0–1
- SamIAmHoogy US 1364 2–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →