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Hao Dang

#32,895 in the world · #12,168 in United States · in the top 70% nationally. 7 official events, 10 matches won and 12 lost.

  • 1466±73Rating · margin ±73
  • 1525Average field · 17 entr.
  • vs top 5%

What they have done so far

  • Made top 8 4 times in 7 tournaments: 57% of the time.
  • Their peak is 1,551 points, reached in August 2026: today they sit 85 points below it.
  • The toughest field they have faced averaged 1,566 points, across 12 entrants.
  • They are 111 points away from the top 5,000: United States.

How the rating moved

Between 1,463 and 1,551, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
21/08/26 Riftbound Nexus Night Fridays Wichita 19 1536 10° 1–1–1 +3
14/08/26 Riftbound Nexus Night Fridays Wichita 17 1525 16° 0–3 -61
13/08/26 One Drop Thursday Evening Nexus Nights - 1v1 Wichita 12 1511 1–2 -27
08/08/26 Geeksphere - Saturday 1pm Nexus Night Wichita 27 1507 3–1 +43
07/08/26 Riftbound Nexus Night Fridays Wichita 16 1501 10° 1–2 -21
06/08/26 One Drop Thursday Evening Nexus Nights - 1v1 Wichita 14 1530 2–1 +26
04/08/26 Tuesday Evening Nexus Night Rated E Wichita 12 1566 2–2 +3

Form and consistency

On a 2-loss streak.

  • 16 to 99 4 events 38%
  • Under 16 3 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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