← Malaysia

D0gs

#18,996 in the world · #136 in Malaysia · in the top 46% nationally. 7 official events, 12 matches won and 12 lost.

  • 1542±72Rating · margin ±72
  • 1551Average field · 38 entr.
  • 50%vs top 5% (2–2)

What they have done so far

  • Made top 8 1 times in 7 tournaments: 14% of the time.
  • Their all-time peak is 1,559 points.
  • The toughest field they have faced averaged 1,577 points, across 34 entrants.
  • They are 27 points away from the top 100: Malaysia.

How the rating moved

Between 1,480 and 1,542, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
23/08/26 GAG Vendetta Summoner Skirmish I 47301 Petaling Jaya 34 1577 11° 3–3 +15
20/08/26 Game and Glory - Nexus Night (Thursday) 47301 Petaling Jaya 44 1560 2–1 +29
16/08/26 Game and Glory - Nexus Night (Sunday) 47301 Petaling Jaya 19 1524 17° 1–2 -22
13/08/26 Game and Glory - Nexus Night (Thursday) 47301 Petaling Jaya 45 1537 21° 2–1 +24
09/08/26 Game and Glory - Nexus Night (Sunday) 47301 Petaling Jaya 46 1554 33° 1–2 -8
06/08/26 Game and Glory - Nexus Night (Thursday) 47301 Petaling Jaya 40 1553 10° 2–1 +24
01/08/26 Toreca Hobby - August 1, 2026 - Vendetta Nexus Night 47400 Petaling Jaya 16 1–2 -20

Form and consistency

On a 1-loss streak.

  • 16 to 99 7 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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