← Costa Rica

DaEiza

#33,068 in the world · #45 in Costa Rica · in the top 78% nationally. 6 official events, 11 matches won and 14 lost.

  • 1465±76Rating · margin ±76
  • 1525Average field · 20 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 1 times in 6 tournaments: 17% of the time.
  • Their all-time peak is 1,568 points.
  • The toughest field they have faced averaged 1,551 points, across 16 entrants.
  • They are 102 points away from the top 25: Costa Rica.

How the rating moved

Between 1,465 and 1,553, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
13/03/26 Friday Evening Nexus Nights - Multiplayer guadalupe 16 1551 13° 1–3 -18
30/11/25 domingo Afternoon Summoner Skirmish - December San José 25 1509 14° 1–3 -35
30/11/25 domingo Morning Riftbound Open Play San José 24 1518 18° 2–3 -35
11/11/25 lunes Evening Nexus Nights - 1v1 San José 13 1521 3–1 +42
09/11/25 domingo Afternoon Riftbound Open Play San José 22 2–1–2 +29
04/11/25 sábado Evening Release Event San José 22 11° 2–3 -18

Form and consistency

On a 1-win streak.

  • 16 to 99 5 events 35%
  • Under 16 1 events 75%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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