← United States

daleskii

#44,408 in the world · #16,391 in United States · in the top 95% nationally. 15 official events, 13 matches won and 38 lost.

  • 1375±49Rating · margin ±49
  • 1551Average field · 359 entr.
  • 33%vs top 5% (3–6)

What they have done so far

  • Made top 8 1 times in 15 tournaments: 7% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,601 points, across 16 entrants.
  • They are 202 points away from the top 5,000: United States.

How the rating moved

Between 1,276 and 1,430, across 15 events with history.

Last 15 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Sunday Afternoon Summoner Skirmish - August Alameda 22 1505 10° 0–2 -15
29/08/26 Nexus Night! Constructed August 28, 2026 at Game Kastle Fremont Fremont 25 1549 22° 1–2 -3
23/08/26 Games of Livermore Sunday Afternoon Summoner Skirmish - August Livermore 19 1562 10° 2–3 +16
18/08/26 Monday Evening Vendetta Summoner Skirmish I Castro Valley 14 1577 12° 1–3 0
14/08/26 Thursday Evening Nexus Nights - 1v1 Livermore 27 1518 14° 1–1 +9
07/08/26 Thursday Evening Nexus Nights - 1v1 Livermore 22 1540 2–1 +27
21/06/26 Regional Rebound - RQ Hartford Sunday 11am Hartford 692 1577 480° 1–3 +3
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 1498° 1–3 +10
20/06/26 Super Nexus Night - RQ Hartford Friday 8pm Hartford 991 1541 114° 3–1 +52
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 1479° 0–3 -24
03/04/26 Games of Livermore Thursday Evening Nexus Nights - 1v1 Livermore 17 1540 17° 0–3 -25
27/03/26 Games of Livermore Thursday Evening Nexus Nights - 1v1 Livermore 20 1487 17° 1–2 +2
22/03/26 Games of Livermore Sunday Afternoon Summoner Skirmish - March Livermore 24 1522 20° 0–5 -82
20/03/26 Games of Livermore Thursday Evening Nexus Nights - 1v1 Livermore 18 1555 16° 0–2 -25
14/03/26 Saturday Early Morning Summoner Skirmish - March Dublin 16 1601 16° 0–4 -70

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 4 events 33%
  • 16 to 99 10 events 22%
  • Under 16 1 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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