← Australia

dantrbl

#29,191 in the world · #1,609 in Australia · in the top 59% nationally. 11 official events, 12 matches won and 16 lost.

  • 1487±62Rating · margin ±62
  • 1555Average field · 27 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 4 times in 11 tournaments: 36% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,557 points.
  • The toughest field they have faced averaged 1,600 points, across 30 entrants.
  • They are 59 points away from the top 1,000: Australia.

How the rating moved

Between 1,484 and 1,542, across 11 events with history.

Last 11 events

Date Event Entrants Field Pos. Record Rating
28/08/26 GG Chatswood Weekly Nexus Night 1/16 Anderson St 36 1559 18° 0–2 -20
25/08/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 29 1530 27° 0–2–1 -26
22/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Liverpool 15 1524 2–2–1 -4
21/08/26 GG Chatswood Weekly Nexus Night 1/16 Anderson St 38 1555 16° 1–1–1 +13
19/08/26 Wednesday Evening Nexus Nights - 1v1 Castle Hill 18 1588 11° 1–2 -18
17/08/26 Riftbound Nexus Nights Ashfield 30 1577 2–1 +14
14/08/26 GG Chatswood Weekly Nexus Night 1/16 Anderson St 34 1572 10° 2–1 +15
10/08/26 Riftbound Nexus Nights Ashfield 30 1600 2–1 +28
07/08/26 Friday Evening Nexus Nights - 1v1 219 Church St 43 1528 40° 0–2 -36
05/08/26 Wednesday Evening Nexus Nights - 1v1 Castle Hill 15 1558 1–0–1 +37
25/03/26 Wednesday Nexus Nights At First Games (BO3) Level 1/830 Anzac Parade 14 1513 11° 1–2 -16

Form and consistency

On a 8-loss streak.

  • 16 to 99 8 events 36%
  • Under 16 3 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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