dark557shadow
#24,655 in the world · #1,975 in Italy · in the top 48% nationally. 26 official events, 39 matches won and 40 lost.
- 1511±36Rating · margin ±36
- 1503Average field · 12 entr.
- 20%vs top 5% (1–4)
What they have done so far
- Made top 8 22 times in 26 tournaments: 85% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their peak is 1,535 points, reached in July 2026: today they sit 24 points below it.
- The toughest field they have faced averaged 1,551 points, across 9 entrants.
- They are 75 points away from the top 1,000: Italy.
How the rating moved
Between 1,449 and 1,535, across 26 events with history.
Last 26 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | Thursday Nexus Nights - RNC TAPPA N.7 Frosinone | 18 | 1519 | 14° | 1–1–3 | +6 |
| 20/08/26 | Thursday Nexus Nights - RNC TAPPA N.6 Frosinone | 15 | 1518 | 7° | 2–2 | -1 |
| 06/08/26 | Thursday Evening Nexus Nights - 1v1 Frosinone | 8 | 1442 | 5° | 0–0–3 | -10 |
| 30/07/26 | Thursday Nexus Nights - 2v2 Frosinone | 7 | 1507 | 5° | 0–1–2 | -19 |
| 26/07/26 | Vendetta Pre-Rift Event Frosinone | 24 | 1485 | 10° | 3–2 | +4 |
| 16/07/26 | Thursday Nexus Nights - RNC TAPPA N.4 Frosinone | 15 | 1518 | 9° | 2–2 | +4 |
| 09/07/26 | Thursday Nexus Nights - 1v1 Frosinone | 16 | 1493 | 5° | 2–1–1 | +13 |
| 05/07/26 | Sunday Nexus Afternoon - 1v1 Frosinone | 8 | 1502 | 5° | 1–1–1 | -1 |
| 02/07/26 | Thursday Nexus Nights - RNC TAPPA N.3 Frosinone | 16 | 1528 | 5° | 3–1 | +28 |
| 28/06/26 | Sunday Nexus Afternoon - 2v2 Frosinone | 9 | 1551 | 4° | 2–2 | +17 |
| 25/06/26 | Thursday Nexus Nights - 1v1 Frosinone | 6 | 1519 | 6° | 0–3 | -32 |
| 21/06/26 | Sunday Nexus Afternoon - RNC TAPPA N.2 Frosinone | 12 | 1540 | 5° | 2–1–1 | +21 |
| 14/06/26 | Summoner Skirmish - June Frosinone | 9 | 1508 | 7° | 0–2–1 | -18 |
| 11/06/26 | Thursday Nexus Nights - 1v1 Frosinone | 15 | 1494 | 7° | 2–2 | -8 |
| 07/06/26 | Sunday Nexus Afternoon - RNC TAPPA N.1 Frosinone | 16 | 1533 | 7° | 2–2 | +1 |
| 28/05/26 | Thursday Nexus Nights - Multiplayer 2v2 Frosinone | 12 | 1490 | 9° | 1–2–1 | -15 |
| 21/05/26 | Thursday Nexus Nights - 1v1 Frosinone | 10 | 1522 | 4° | 2–1–1 | +14 |
| 17/05/26 | Sunday Nexus Afternoon - 1v1 Frosinone | 8 | 1522 | 2° | 2–1 | +14 |
| 14/05/26 | Thursday Nexus Nights - 1v1 Frosinone | 14 | 1472 | 7° | 2–2 | -1 |
| 07/05/26 | Thursday Nexus Nights - 1v1 Frosinone | 14 | 1463 | 6° | 1–0–3 | +11 |
| 02/05/26 | Unleashed Pre-Rift Event Frosinone | 21 | 1489 | 7° | 3–2 | +14 |
| 30/04/26 | Thursday Nexus Nights - 1v1 Frosinone | 13 | 1515 | 6° | 2–2 | +20 |
| 26/04/26 | Sunday Nexus Afternoon - 1v1 Frosinone | 8 | 1522 | 7° | 0–2–1 | -27 |
| 23/04/26 | Thursday Nexus Nights - 1v1 Frosinone | 10 | 1499 | 5° | 1–1–2 | +1 |
| 16/04/26 | Thursday Nexus Nights - 1v1 Frosinone | 8 | 1478 | 6° | 1–2 | -9 |
| 09/04/26 | Thursday Nexus Nights - 1v1 Frosinone | 12 | 1456 | 6° | 2–2 | -16 |
Form and consistency
On a 1-loss streak.
- 16 to 99 6 events 52%
- Under 16 20 events 35%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- xPsyko IT 1712 1–4
- ciock94 IT 1690 0–6
- xXKira707Xx IT 1683 0–1
- ELO TAXI IT 1654 0–1
- Junior Gatta IT 1605 0–8
- Matlion IT 1600 1–5
- SterbenS IT 1569 0–1
- Enterhill IT 1548 1–4
- NicholasGiovs98 IT 1545 0–1
- prosutto IT 1543 1–2
- Marcomello IT 1540 0–2
- LeleCarti IT 1537 2–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →