← Italy

Darkmelkor1

#44,831 in the world · #3,769 in Italy · in the top 91% nationally. 8 official events, 5 matches won and 24 lost.

  • 1369±67Rating · margin ±67
  • 1608Average field · 13 entr.
  • 0%vs top 5% (0–6)

What they have done so far

  • Made top 8 1 times in 8 tournaments: 13% of the time.
  • Their all-time peak is 1,537 points.
  • The toughest field they have faced averaged 1,655 points, across 9 entrants.
  • They are 108 points away from the top 2,500: Italy.

How the rating moved

Between 1,369 and 1,505, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
24/07/26 Friday Evening Vendetta Pre-Rift Event Roma 6 1619 0–3 -14
22/06/26 1UP Nexus Night Roma 11 1636 10° 1–3 -3
08/06/26 1UP Nexus Night Roma 9 1655 0–4 -22
25/05/26 1UP Nexus Night Roma 14 1590 14° 0–4 -41
18/05/26 1UP Nexus Night Roma 12 1612 11° 1–3 -32
15/05/26 1UP Nexus Night Roma 11 1610 11° 0–2 -24
02/05/26 sabato Evening Unleashed Pre-Rift Event Roma 28 1539 11° 2–3 +8
26/04/26 monday nigh Summoner Skirmish - April Roma 15 1606 13° 1–2 -3

Form and consistency

On a 6-loss streak.

  • 16 to 99 1 events 40%
  • Under 16 7 events 13%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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