Ddeoktokki
#13,527 in the world · #997 in Canada · in the top 29% nationally. 4 official events, 8 matches won and 4 lost.
- 1577±106Rating · margin ±106
- 1525Average field · 15 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Has won 1 tournament. The biggest one had 15 players entered.
- Made top 8 4 times in 4 tournaments: 100% of the time.
- Their all-time peak is 1,592 points.
- The toughest field they have faced averaged 1,546 points, across 15 entrants.
How the rating moved
Between 1,515 and 1,577, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/03/26 | Friday Evening Nexus Nights - 1v1 R3T 2C5 | 16 | 1503 | 3° | 2–1 | +7 |
| 13/03/26 | Friday Evening Nexus Nights - 1v1 R3T 2C5 | 15 | 1505 | 1° | 3–0 | +55 |
| 07/03/26 | Fusion Gaming Nexus Nights - 1v1 R3T 2C5 | 13 | 1545 | 8° | 1–2 | -12 |
| 21/02/26 | Friday Afternoon Nexus Nights - 1v1 R3T 2C5 | 15 | 1546 | 8° | 2–1 | +27 |
Form and consistency
On a 1-loss streak.
- 16 to 99 1 events 67%
- Under 16 3 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Bogles CA 1820 0–2
- Edgy Blademan CA 1685 0–1
- MattyX CA 1644 1–0
- DragonWarrior42 CA 1643 0–1
- Lockser CA 1559 1–0
- MatCam CA 1491 1–0
- RedKnyt CA 1461 1–0
- ImJustJoshinYa CA 1400 1–0
- APEBONE CA 1377 2–0
- XTacticalSlothX CA 1344 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →