← Italy

DeathGun308

#27,160 in the world · #2,190 in Italy · in the top 53% nationally. 8 official events, 13 matches won and 15 lost.

  • 1498±70Rating · margin ±70
  • 1531Average field · 12 entr.
  • vs top 5%

What they have done so far

  • Made top 8 5 times in 8 tournaments: 63% of the time.
  • Their peak is 1,589 points, reached in March 2026: today they sit 91 points below it.
  • The toughest field they have faced averaged 1,547 points, across 10 entrants.
  • They are 88 points away from the top 1,000: Italy.

How the rating moved

Between 1,445 and 1,589, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
02/05/26 Wednesday Night Unleashed Pre-Rift Event Tarquinia 13 1536 2–1 +12
02/05/26 sabato Morning Unleashed Pre-Rift Event Tarquinia 12 1532 11° 1–3 -21
10/04/26 Friday Night Nexus Nights - 1v1 Tarquinia 5 1566 0–2 -22
05/04/26 Sunday Night Nexus Nights - 1v1 Tarquinia 10 1496 2–2 -4
03/04/26 Friday Night Nexus Nights - 1v1 Tarquinia 10 1510 1–3 -56
22/03/26 Sunday Afternoon Nexus Nights - 1v1 Tarquinia 10 1547 3–1 +41
08/02/26 domenica Afternoon Spiritforged Pre-Rift Event Tarquinia 21 1526 4–0–2 +103
04/01/26 domenica Afternoon Summoner Skirmish - January Tarquinia 12 1533 12° 0–3–1 -55

Form and consistency

On a 1-win streak.

  • 16 to 99 1 events 67%
  • Under 16 7 events 36%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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