Diabellstar
#42,072 in the world · #495 in Mexico · in the top 93% nationally. 6 official events, 5 matches won and 15 lost.
- 1402±71Rating · margin ±71
- 1566Average field · 20 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,602 points, across 17 entrants.
- They are 126 points away from the top 250: Mexico.
How the rating moved
Between 1,393 and 1,464, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/08/26 | Saturday Afternoon - 1v1 Barranca Benito Juarez | 17 | 1602 | 15° | 1–3–1 | -17 |
| 12/08/26 | Tuesday Evening Nexus Nights - 1v1 Benito Juarez | 17 | 1574 | 8° | 1–1–1 | +11 |
| 05/08/26 | Tuesday Evening Nexus Nights - 1v1 Benito Juarez | 14 | 1567 | 10° | 1–2–1 | +15 |
| 28/12/25 | domingo Afternoon Summoner Skirmish - December Benito Juarez | 29 | 1548 | 29° | 0–4–1 | -71 |
| 29/11/25 | 2D3 - Summoner Skirmish - Diciembre 09020 Ciudad de México | 17 | 1565 | 11° | 2–2–1 | +24 |
| 15/11/25 | Riftbound TCG Release Event Kodama CDMX | 25 | 1540 | 21° | 0–3 | -60 |
Form and consistency
On a 1-loss streak.
- 16 to 99 5 events 19%
- Under 16 1 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Aileri MX 1758 0–1
- Dealande25 MX 1711 0–1
- EstherX182 MX 1645 0–1
- Adame 60 MX 1632 0–1
- Atrocidad MX 1598 1–0
- QuickGalax MX 1557 0–1
- Mantapache MX 1553 0–1
- Vikervonzogo MX 1546 0–1
- MikeX182 MX 1538 1–0
- Vampiro MX 1496 0–1
- Captain Lycka MX 1479 0–1
- TheGaldramaður MX 1476 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →