← United States

DiMarti

#38,055 in the world · #14,079 in United States · in the top 81% nationally. 9 official events, 13 matches won and 27 lost.

  • 1434±55Rating · margin ±55
  • 1563Average field · 16 entr.
  • 20%vs top 5% (1–4)

What they have done so far

  • Made top 8 1 times in 9 tournaments: 11% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,530 points.
  • The toughest field they have faced averaged 1,618 points, across 23 entrants.
  • They are 143 points away from the top 5,000: United States.

How the rating moved

Between 1,370 and 1,471, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
31/08/26 Monday Nexus Night Matthews 15 1527 3–2 +33
10/08/26 Monday Nexus Night Matthews 23 1618 15° 2–3 +17
03/08/26 Monday Nexus Night Matthews 21 1589 11° 2–2 +14
16/03/26 Nexus Night Matthews 15 1540 15° 0–4 -30
14/03/26 Saturday Afternoon Summoner Skirmish - March Matthews 12 1613 1–2 +7
24/02/26 Nexus Nights Matthews 16 1522 14° 1–4 -32
17/02/26 Monday Nexus NIghts Matthews 14 1547 13° 1–4 -36
07/02/26 Saturday Morning Spiritforged Pre-Rift Event Matthews 16 1546 14° 1–2 -10
06/01/26 Monday Evening Nexus Nights - 1v1 Matthews 13 1564 10° 2–4 -29

Form and consistency

On a 1-win streak.

  • 16 to 99 4 events 35%
  • Under 16 5 events 30%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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