djotalive
#11,668 in the world · #4,280 in United States · in the top 25% nationally. 4 official events, 7 matches won and 2 lost.
- 1590±92Rating · margin ±92
- 1526Average field · 37 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Made top 8 3 times in 4 tournaments: 75% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,608 points.
- The toughest field they have faced averaged 1,541 points, across 24 entrants.
How the rating moved
Between 1,500 and 1,590, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 08/03/26 | Phoenix Fire Games - Summoner Skirmish - March Meridian | 24 | 1541 | 6° | 3–1–2 | +40 |
| 08/02/26 | Phoenix Fire Games - Spiritforged Pre-Rift Event Meridian | 55 | 1523 | 8° | 2–0–1 | +39 |
| 04/01/26 | Phoenix Fire Games - Summoner Skirmish - January Meridian | 31 | 1515 | 15° | 2–1–2 | +11 |
| 02/11/25 | Riftbound Release Event - Phoenix Fire Games Meridian | 44 | — | 7° | 0–0–3 | 0 |
Form and consistency
On a 2-loss streak.
- 16 to 99 4 events 41%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- thejuiceiscool US 1756 1–1
- H3XT US 1722 0–1
- Knightmare US 1672 0–1
- GaymerBill US 1613 1–0
- ENABLEPANICMODE US 1583 0–1
- llamalick77 US 1517 1–0
- JapanTravelTips US 1514 0–1
- MichaelCrits US 1500 0–1
- Lowkey Thicc US 1500 0–1
- Brnt US 1490 0–1
- Rynapple US 1469 1–0
- SupSmee US 1458 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →