DLK
#2,916 in the world · #22 in Philippines · in the top 8% nationally. 7 official events, 21 matches won and 6 lost.
- 1690±62Rating · margin ±62
- 1509Average field · 19 entr.
- 17%vs top 5% (1–5)
What they have done so far
- Made top 8 7 times in 7 tournaments: 100% of the time.
- Their best run is 7 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,527 points, across 22 entrants.
- They are 32 points away from the top 10: Philippines.
How the rating moved
Between 1,540 and 1,690, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Nexus Nights Baguio | 17 | 1515 | 2° | 3–0–1 | +20 |
| 23/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I Baguio | 32 | 1517 | 5° | 3–1–2 | +6 |
| 22/08/26 | Saturday Evening Vendetta Summoner Skirmish I Baguio City | 22 | 1527 | 2° | 4–1–1 | +54 |
| 22/08/26 | Nexus Nights Baguio | 13 | 1525 | 2° | 3–1 | +41 |
| 15/08/26 | Nexus Nights - Saturday Baguio City | 16 | 1500 | 3° | 3–1 | +23 |
| 15/08/26 | Nexus Nights Baguio | 12 | 1470 | 4° | 2–1–1 | +6 |
| 08/08/26 | Nexus Nights - Saturday Baguio City | 20 | — | 3° | 3–1 | +40 |
Form and consistency
On a 3-win streak.
- 16 to 99 5 events 67%
- Under 16 2 events 63%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Hi im Hansu PH 1728 1–2
- Dagger Daddy PH 1721 0–3
- Meller PH 1687 1–3
- SYTE Gladshark PH 1626 2–0
- BananaHeroZer0 PH 1605 1–1
- krabbypapi PH 1589 1–0
- Clauded PH 1567 1–0
- Slixea PH 1538 1–0
- stilltoe PH 1520 1–0
- SYTE KendZ PH 1510 1–0
- Audacious PH 1494 1–1
- tarakiAdiPay PH 1494 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →