DoinPoop
#38,190 in the world · #753 in Poland · in the top 78% nationally. 4 official events, 5 matches won and 11 lost.
- 1433±91Rating · margin ±91
- 1541Average field · 29 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,590 points, across 13 entrants.
How the rating moved
Between 1,433 and 1,463, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 12/02/26 | Spiritforged Pre-Rift w BaseStack Łódź Rewolucji 1905 roku 45 | 40 | 1532 | 27° | 2–4–1 | -30 |
| 15/01/26 | Nexus Night w BaseStack Łódź Województwo łódzkie | 29 | 1518 | 14° | 2–2 | +25 |
| 13/01/26 | Riftbound: GameLord - Nexus Night Województwo łódzkie | 13 | 1590 | 12° | 0–2–1 | -24 |
| 20/11/25 | Nexus Night w BaseStack Łódź Rewolucji 1905 roku 45 | 33 | 1523 | 25° | 1–3 | -38 |
Form and consistency
On a 3-loss streak.
- 16 to 99 3 events 33%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- YBE Chciwy PL 1741 0–1
- yngGosu PL 1672 0–1
- Jacobx312 PL 1648 0–2
- Faraon Savaron PL 1647 1–0
- Karlosinio PL 1617 0–1
- TiO2E171 PL 1608 0–1
- jorzimitsu PL 1597 0–1
- 4rt3zy PL 1550 0–1
- Kotwicz PL 1506 0–1
- alejawastiruriru PL 1496 0–1
- Wrex84 PL 1465 1–1
- Rosseb92 PL 1465 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →