← Germany

DonGonz0

#36,677 in the world · #2,166 in Germany · in the top 78% nationally. 8 official events, 12 matches won and 17 lost.

  • 1443±61Rating · margin ±61
  • 1519Average field · 22 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 2 times in 8 tournaments: 25% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,556 points.
  • The toughest field they have faced averaged 1,541 points, across 22 entrants.
  • They are 112 points away from the top 1,000: Germany.

How the rating moved

Between 1,443 and 1,534, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
14/08/26 Nexus Nights Idstein 17 1520 17° 0–4 -47
07/03/26 Summoner Skirmish - März Idstein 18 1514 14° 1–3–1 -19
20/02/26 Nexus Nights Idstein 18 1507 2–1 +15
06/02/26 Spiritforged Pre-Rift Event Idstein 30 1519 22° 1–2 -29
23/01/26 Nexus Night Idstein 18 1506 12° 1–1–2 -11
03/01/26 Summoner Skirmish - Januar Idstein 26 1525 3–2 +10
19/12/25 Nexus Night Idstein 22 1541 12° 2–2–1 +6
28/11/25 Nexus Night Idstein 23 1519 2–2–1 +18

Form and consistency

On a 1-win streak.

  • 16 to 99 8 events 35%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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