MIO chapone
#7,014 in the world · #424 in Germany · in the top 16% nationally. 24 official events, 56 matches won and 57 lost.
- 1631±33Rating · margin ±33
- 1555Average field · 487 entr.
- 26%vs top 5% (7–20)
What they have done so far
- Made top 8 4 times in 24 tournaments: 17% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- Their all-time peak is 1,656 points.
- The toughest field they have faced averaged 1,621 points, across 1,026 entrants.
- They are 41 points away from the top 250: Germany.
How the rating moved
Between 1,460 and 1,631, across 24 events with history.
Last 24 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/08/26 | Riftbound Showdown Series Germany 15.-16.08.2026 Obere Langgasse 33 | 626 | 1588 | 174° | 5–4–1 | +7 |
| 13/06/26 | Riftbound Regional Qualifier - Utrecht Jaarbeursplein 6 | 1,953 | 1604 | 555° | 4–3 | +13 |
| 12/06/26 | Pre-Regional Challenge - RQ Utrecht Friday 1pm Jaarbeursplein 6 | 1,525 | 1607 | 288° | 3–1–1 | +17 |
| 19/04/26 | Regional Rebound - RQ Lille Sunday 10am 1 Bd des Cités Unies | 915 | 1591 | 74° | 5–1 | +62 |
| 18/04/26 | Riftbound Regional Qualifier: Lille 1 Bd des Cités Unies | 1,949 | 1598 | 795° | 3–4 | +2 |
| 17/04/26 | Pre-Regional Challenge - RQ Lille Friday 1pm 1 Bd des Cités Unies | 1,026 | 1621 | 880° | 1–3 | -10 |
| 27/03/26 | Nexus Nights Idstein | 19 | 1553 | 7° | 3–1 | +15 |
| 21/03/26 | gamescom lan Main Event - 1v1 Constructed - SA 10:30 UHR + SO Koelnmesse Halle 2 | 168 | 1590 | 86° | 3–4 | -6 |
| 15/03/26 | Sonntag Morning Summoner Skirmish - March Dreieich | 33 | 1567 | 3° | 4–2–1 | +59 |
| 13/03/26 | Nexus Nights Idstein | 22 | 1512 | 15° | 1–2 | -7 |
| 22/02/26 | Regional Rebound - RQ Bologna Bologna | 636 | 1584 | 496° | 1–3 | -12 |
| 21/02/26 | Riftbound Regional Qualifier - Bologna Bologna | 1,719 | 1590 | 780° | 3–4 | +2 |
| 20/02/26 | Pre-Regional Challenge - RQ Bologna Bologna | 855 | 1612 | 586° | 2–3 | -2 |
| 03/01/26 | Summoner Skirmish - Januar Idstein | 26 | 1525 | 12° | 2–2–1 | +5 |
| 27/12/25 | Nexus Nights Idstein | 19 | 1501 | 16° | 1–2 | -17 |
| 22/12/25 | Monday Evening Nexus Nights - 1v1 Kaiserstraße 72 | 14 | 1544 | 4° | 2–1–1 | +28 |
| 20/12/25 | Glitchless Summoner Skirmish Kaiserstraße 72 | 26 | 1527 | 14° | 2–3 | -3 |
| 19/12/25 | Nexus Night Idstein | 22 | 1541 | 11° | 2–2–1 | +13 |
| 15/12/25 | Glitchless Nexus Night Kaiserstraße 72 | 20 | 1516 | 14° | 1–2 | -9 |
| 12/12/25 | Nexus Night Idstein | 13 | 1475 | 5° | 2–1–1 | +5 |
| 08/12/25 | Glitchless Nexus Night Kaiserstraße 72 | 20 | 1516 | 11° | 1–1–2 | +9 |
| 06/12/25 | Summoner Skirmish - Dezember Idstein | 29 | 1538 | 21° | 2–3 | 0 |
| 03/12/25 | Nexus Night Idstein | 26 | 1501 | 19° | 1–3–1 | -45 |
| 28/11/25 | Nexus Night Idstein | 23 | 1519 | 14° | 2–2–1 | +5 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 10 events 48%
- 16 to 99 12 events 41%
- Under 16 2 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- NRW Darisu DE 1892 1–2
- RE MrSquatt IT 1842 0–1
- Kevplayer DE 1831 0–1
- Kokoshan IT 1809 0–1
- Biggiseung DE 1806 0–1
- Guukboii BE 1803 0–1
- DarkHonger CH 1796 0–1
- YBE cziker PL 1769 0–1
- Achen IT 1756 0–1
- Wantendo DE 1749 1–0
- mikfil PL 1745 1–0
- Lenox35 DE 1737 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →